Auto IK function not working 2.8 RC3 #67657
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Reference: blender/blender#67657
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 425.31
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash:
507ffee6e1
Worked: 2.80 (sub 60), branch: master, commit date: 2019-05-06 11:40, hash:
0f3f78e2b9
Short description of error
Auto IK function not working
Exact steps for others to reproduce the error
Checking auto IK checkbox at the 'Context' Active tool menu and then trying to move connected bones. Also tried to choose Standard or iTaSC IK Solver. Both has no effects on the parent bones.
Added subscriber: @pavel-5
Auto IK function not working 2.8 RC2to Auto IK function not working 2.8 RC3Just tested in RC3, the bug still exists.
Added subscriber: @dark999
You forgot to upload a simplest possible .blend file to reproduce this issue
Please, update this report following strictly this form https://developer.blender.org/maniphest/task/edit/form/1/
The operating system, main memory size, GPU brand and model, GPU driver version and Blender hash or its build date may be needed by developers to investigate this issue
Check if you hardware and OS work properly outside Blender use and if they have lastest update
thank you
Changed status from 'Open' to: 'Resolved'
Ok, Maybe a problem with my scene file. Just tested it with the empty scene and few fresh rigs and it works.