Icons disappear in gizmos #67831
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Reference: blender/blender#67831
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System Information
Operating system: Mac OS X
Graphics card: Radeon 2700
Blender Version
2.80 RC 3
Short description of error
Icons in top right gizmos disappear after using non-marked node of rotation gizmo
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Select and use non-marked node of rotation gizmo in upper right corner of viewing window. Rest of gizmos loose their icons
Added subscriber: @Coraxyn
#72243 was marked as duplicate of this issue
#70071 was marked as duplicate of this issue
#68599 was marked as duplicate of this issue
#68494 was marked as duplicate of this issue
#67982 was marked as duplicate of this issue
Added subscriber: @WilliamReynish
You'll have to to explain what 'non-marked node of rotation gizmo' means.
I have seen those disappear also, but have not been able to consistently reproduce a way to make it happen. FWIW I am also on macOS.
Glad this has been seen by others. Will try to pay attention and come up with consistent way to trigger this effect.
Thank you.
Paul
Try this BillReynish.
File/New
Add/Armature
In edit mode
Extrude new bone
Select new bone
KABOOM :)
Added subscriber: @ideasman42
Indeed, that recipe also makes the icons disappear consistently for me.
@ideasman42 can you reproduce this?
Tried a few times, I can't redo this error.
Hmm probably OS-specific then?
Added subscriber: @fulviobosco
Same behaviour in 2.8 release
Added subscriber: @morelightning
Added subscriber: @plament
Added subscriber: @arturmachura
Added subscriber: @WayneDixon
I can also confirm this bug. It's been around since last year but I couldn't figure out when it happened.
@Coraxyn's instructions make it reproducible.
Once the icons have disappeared they stay disappeared until you close and reopen Blender. (not sure if that will help with the solution or not)
I'm also on MacOS.
System Information
Operating system: Darwin-17.2.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.27.6 378.10.10.10.20.109
Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-23 20:20, hash:
5a6ab6f594
Worked: (optional)
Here's a quick video to show it in action for those that can't reproduce.
blender_bug_ICONS_DISAPPEAR.mp4
Added subscriber: @C60
I can repproduce this too.
System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro Vega 20 OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.21
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash:
26bd5ebd42
Short description of error
Objects and Icons disappear
Exact steps for others to reproduce the error
I've set all settings to default. Using Blender 2.81 off blender.org
Remove Everything
Add a single bone armature
Change to edit mode
Extrude bone
Select a bone
Icons Disappear
I've run it in the console
Here are the logs.
blender2.8_errors_T67831.log
blender2.8_errors_T67831_console.log
It's on a 2019 Macbook Pro i9 with vega 20 running 10.14.6
Added subscriber: @Harley
Not sure that it matters, but in the video above by @WayneDixon at 15 seconds there is display glitch that seems unrelated to the matter described. The cursor is shown with a square solid white background:
Not sure that is matters, and might be a glitch in the capturing software, but wanted to add this in case nobody else noticed.
@C60 can you redo this with
--factory-startup
argument added?@Harley - that is indeed an issue present when I use Blender (not the screen cap software)
It has been present since I got this computer nearly 2 years ago.
The cursor displays differently in Blender 2.79 but it is the same issue (different colour square)
I put it down to my graphics card but I've been looking at it for so long now it doesn't even register as an issue for me anymore haha.
@ideasman42
Here's the log with --factory-startup added
Same behaviour.blender2.81_errors_T67831.log
Added subscriber: @AnadinX
On a 2019 MacBook Pro 15" (Vega 20 GPU) I can confirm I get this every now and then too. I also experienced it on a previous 2018 MacBook Pro with a Radeon GPU. Its been around since the Alpha/Beta days of 2.8 but for me it's been quite sporadic, most recently I was messing with a curve and a mesh with modifiers and enabling/disabling show in viewport etc. a lot. Not saying that was the cause though, I'll add a log here next time it happens to me too.
Added subscribers: @heathornhawk, @robbott
Added subscriber: @JacquesLucke
@WilliamReynish, can you still reproduce the issue?
If yes, please put the steps to reproduce it in the initial post.
It seems to be working on my machine (MacOS)
I tried exactly the same steps as above and the icons no longer disappear.
Steps from the original post:
(icons would disappear)
This might be solved.
Changed status from 'Confirmed' to: 'Resolved'
Setting this as resolved then