Bone Selection Issue #67910

Closed
opened 2019-07-30 00:40:30 +02:00 by Carl McGee · 7 comments

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: Intel(R) HD Graphics Intel 4.0.0 - Build 10.18.10.5069

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash: 507ffee6e1
Worked: (optional)

Short description of error
Can not select bones using LMB/RMB in the same way as in 2.79b.

I tried both mouse selection settings LMB/RMB, made no difference.
I tried resetting to factory settings that did not solve the issue.

In Edit & Pose Modes I can only select the root bone and its head end using LMB/RMB.
If I repeatedly select the root bone or its head end it will cycle to the next bone or head end.

Box select does not work on child bone(s), but will select all of the bones if the root bone is in the selection.

Circle select will select child bone(s) and bone end(s). It also selects any bones that may be behind the target bone.

I searched for a solution online with no luck.
I found a post saying the had been solved (May 28, v2.80.72).
I'm using a newer version (v2.80.75) guess it has returned.

Exact steps for others to reproduce the error
No special setup, just make some bones and try to edit or pose them.

**System Information** Operating system: Windows-10-10.0.17134 64 Bits Graphics card: Intel(R) HD Graphics Intel 4.0.0 - Build 10.18.10.5069 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 14:22, hash: `507ffee6e1` Worked: (optional) **Short description of error** Can not select bones using LMB/RMB in the same way as in 2.79b. I tried both mouse selection settings LMB/RMB, made no difference. I tried resetting to factory settings that did not solve the issue. In Edit & Pose Modes I can only select the root bone and its head end using LMB/RMB. If I repeatedly select the root bone or its head end it will cycle to the next bone or head end. Box select does not work on child bone(s), but will select all of the bones if the root bone is in the selection. Circle select will select child bone(s) and bone end(s). It also selects any bones that may be behind the target bone. I searched for a solution online with no luck. I found a post saying the had been solved (May 28, v2.80.72). I'm using a newer version (v2.80.75) guess it has returned. **Exact steps for others to reproduce the error** No special setup, just make some bones and try to edit or pose them.
Author

Added subscriber: @crmcgee2

Added subscriber: @crmcgee2

Added subscriber: @CraigD

Added subscriber: @CraigD

I can't replicate this on my system. But there are a couple of older reports where one of the developers (brecht) asked the reporter to update their graphics driver https:*developer.blender.org/T67379 and https:*developer.blender.org/T67488

https://downloadcenter.intel.com/download/28799/Intel-Graphics-Driver-for-Windows-15-33-?product=81499

Please ensure your driver version is up to date and update this with whether updating solves your issue.

You could also try resetting to factory settings in case you have a buggy addon creating problems.

I can't replicate this on my system. But there are a couple of older reports where one of the developers (brecht) asked the reporter to update their graphics driver https:*developer.blender.org/T67379 and https:*developer.blender.org/T67488 https://downloadcenter.intel.com/download/28799/Intel-Graphics-Driver-for-Windows-15-33-?product=81499 Please ensure your driver version is up to date and update this with whether updating solves your issue. You could also try resetting to factory settings in case you have a buggy addon creating problems.

Added subscriber: @buscavidas_producciones

Added subscriber: @buscavidas_producciones

Removed subscriber: @buscavidas_producciones

Removed subscriber: @buscavidas_producciones
Author

I down loaded new video drivers from Intel a few days ago.
The new drivers fixed a crashing issues I was having when switching rendering modes.
But the selection issue remains.

I down loaded new video drivers from Intel a few days ago. The new drivers fixed a crashing issues I was having when switching rendering modes. But the selection issue remains.

Closed as duplicate of #67951

Closed as duplicate of #67951
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Reference: blender/blender#67910
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