Smoke simulation fails if the flow objects intersects with geometry unrelated to the sim #67926
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Reference: blender/blender#67926
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System Information
Operating system: Windows 10
Graphics card: GTX 970
Blender Version
Broken: RC 3
Worked: (optional)
Short description of error
Smoke simulation fails after adding Quick Smoke to default cube, adding a new object that intersects the default cube, and playing the smoke simulation. It does eventually work after changing the intersecting object into a smoke flow, and back to "None". Just a little finicky, but typically doesn't work on the first try.
Exact steps for others to reproduce the error
Select default cube, Quick Effects > Quick Smoke, Add cube that intersects with flow object, play simulation.smokesimTest.blend
Added subscriber: @mjones129
Added subscriber: @dr.sybren
For simulations to work you need to set Playback to No Sync:
Otherwise frames can be skipped while playing back (to keep scene time and real time in sync), which stops the simulation from running.
Please confirm that this fixes your issue.
Just downloaded the project from a different machine (also Windows 10, but running the 2.8 official release) and it worked fine in both A/V sync as well as No Sync. Thank you for the insight on playback modes regarding simulations! You can mark this as closed. Cheers!
Changed status from 'Open' to: 'Resolved'