Papercut. Modeling. Pick shortest path (Ctrl) overrides repeat last command (Shift R) #68109

Closed
opened 2019-08-02 09:07:12 +02:00 by Chingiz Jumagulov · 4 comments

System Information
Operating system: Windows 10, 64-bits
Graphics card: 2 GPU;s Nvidia GTX 1080 8gb, Nvidia GTX 1070 8 gb

Blender Version
Broken: 2.80
Worked: (optional)

Short description of error

A huge papercut of mine. Pick shortest path (ctrl) overrides repeat last command (Shift R)! This is really annoying because sometimes you use Pick shortest path to select certain bits of mesh and then you want to get the exact same extrusion or bevel as you did with the previously selected bit of mesh, but you simply cannot do that and have to switch to other, less comfortable selection modes and waste loads of clicks and your time. Please make select shortest path a proper selection tool that does not override the Repeat last action command.

As a user you’d expect Blender to repeat the last action like extrude or bevel that actually modifies the mesh, not just selects parts of it. When you realize that select shortest path overrides the Repeat last action functionality (while other selection methods don’t) you will have to undo previous mesh modification if you need exactly the same results number wise. This is a huge papercut IMO.

Exact steps for others to reproduce the error:

  • Make a grid in the viewport and select faces using Pick shortest path
  • Apply operation like Extrude or Bevel
  • Select other bits of faces using Pick shortest path
  • Repeat last action (Shift R)
  • Fail
**System Information** Operating system: Windows 10, 64-bits Graphics card: 2 GPU;s Nvidia GTX 1080 8gb, Nvidia GTX 1070 8 gb **Blender Version** Broken: 2.80 Worked: (optional) **Short description of error** A huge papercut of mine. **Pick shortest path (ctrl)** overrides **repeat last command (Shift R)**! This is really annoying because sometimes you use Pick shortest path to select certain bits of mesh and then you want to get the exact same **extrusion** or **bevel** as you did with the previously selected bit of mesh, but you simply cannot do that and have to switch to other, less comfortable selection modes and waste loads of clicks and your time. Please make select shortest path **a proper selection tool** that does not override the **Repeat last action command**. As a user you’d expect Blender to repeat the last action like extrude or bevel that actually modifies the mesh, not just selects parts of it. When you realize that select shortest path overrides the Repeat last action functionality (while other selection methods don’t) you will have to undo previous mesh modification if you need exactly the same results number wise. This is a huge papercut IMO. **Exact steps for others to reproduce the error**: - Make a grid in the viewport and select faces using Pick shortest path - Apply operation like Extrude or Bevel - Select other bits of faces using Pick shortest path - Repeat last action (Shift R) - Fail

Added subscriber: @MeshVoid

Added subscriber: @MeshVoid

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Brecht Van Lommel self-assigned this 2019-08-02 12:09:50 +02:00

Please see these channels for user feedback like this, this tracker is strictly for bug reports.
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Please see these channels for user feedback like this, this tracker is strictly for bug reports. https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
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Reference: blender/blender#68109
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