Pie menu assigned buttons freezes switching during mouse movement #68793

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opened 2019-08-18 13:36:16 +02:00 by Paul Kotelevets · 10 comments

System Information
Operating system: Linux Mint

Blender Version
Broken: 2.8 official
Worked: 2.79

Z, Tab and ` by default calls pie menu.
Even if pie menu is disabled in keymap, they seems to wait for pie menu drag before switch their mode, so they sticks while mouse is moved.

Steps to reproduce:

  1. Remove Shading checkbox assignment (VIEW3D_MT_shading_pie) from Z key

  2. Spam Z in 3D viewport

  3. If "pie menu on drag" checkbox is on

3a) When mouse is still, Z switches wireframe mode immediately

3b) When mouse is moving, Z stops switching.
  1. If "pie menu on drag" checkbox is off, Z key stops switch wireframe mode at all.

GIF to compare 3a and 3b:

Spamming mouse.gif

Gif to reproduce 4:

Z off.gif

**System Information** Operating system: Linux Mint **Blender Version** Broken: 2.8 official Worked: 2.79 Z, Tab and ` by default calls pie menu. Even if pie menu is disabled in keymap, they seems to wait for pie menu drag before switch their mode, so they sticks while mouse is moved. Steps to reproduce: 1) Remove Shading checkbox assignment (VIEW3D_MT_shading_pie) from Z key 2) Spam Z in 3D viewport 3) If "pie menu on drag" checkbox is on 3a) When mouse is still, Z switches wireframe mode immediately 3b) When mouse is moving, Z stops switching. 4) If "pie menu on drag" checkbox is off, Z key stops switch wireframe mode at all. GIF to compare 3a and 3b: ![Spamming mouse.gif](https://archive.blender.org/developer/F7669786/Spamming_mouse.gif) Gif to reproduce 4: ![Z off.gif](https://archive.blender.org/developer/F7669805/Z_off.gif)

Added subscriber: @1D_Inc

Added subscriber: @1D_Inc

Added subscriber: @ThatAsherGuy

Added subscriber: @ThatAsherGuy

I can reproduce. Keymap entries set to click won't activate on click-drag in general. A quick/temporary fix would be to use press events for the relevant entries when the drag pies are disabled.

I can reproduce. Keymap entries set to click won't activate on click-drag in general. A quick/temporary fix would be to use press events for the relevant entries when the drag pies are disabled.

That will be nice to fix that, because it is hard to keep concentration during modeling process, and shortcut rejection brings frustration.

That will be nice to fix that, because it is hard to keep concentration during modeling process, and shortcut rejection brings frustration.

Found a solution, setting Z key action type from Click to Release seems fix problem for both 3 and 4 cases.

Z_FIX.png

Found a solution, setting Z key action type from Click to Release seems fix problem for both 3 and 4 cases. ![Z_FIX.png](https://archive.blender.org/developer/F7689385/Z_FIX.png)

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Changing Z from click to press also solves situation for

wm.context_toggle_enum
Context = space_data.shading.type
Value = WIREFRAME
Value = SOLID

изображение.png

So, this issue can be solved with such manipulations.

Changing Z from **click** to **press** also solves situation for wm.context_toggle_enum Context = space_data.shading.type Value = WIREFRAME Value = SOLID ![изображение.png](https://archive.blender.org/developer/F8266071/изображение.png) So, this issue can be solved with such manipulations.

Added subscriber: @mont29

Added subscriber: @mont29

Think this is more a known issue/limitation of our even code than a real bug…

Think this is more a known issue/limitation of our even code than a real bug…

In #68793#850321, @mont29 wrote:
Think this is more a known issue/limitation of our even code than a real bug…

Maybe so.
It is good that it can be solved with a custom setup, otherwise it would be critical workflow/design issue.

> In #68793#850321, @mont29 wrote: > Think this is more a known issue/limitation of our even code than a real bug… Maybe so. It is good that it can be solved with a custom setup, otherwise it would be critical workflow/design issue.
Philipp Oeser removed the
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Reference: blender/blender#68793
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