Pie menu assigned buttons freezes switching during mouse movement #68793
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Reference: blender/blender#68793
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System Information
Operating system: Linux Mint
Blender Version
Broken: 2.8 official
Worked: 2.79
Z, Tab and ` by default calls pie menu.
Even if pie menu is disabled in keymap, they seems to wait for pie menu drag before switch their mode, so they sticks while mouse is moved.
Steps to reproduce:
Remove Shading checkbox assignment (VIEW3D_MT_shading_pie) from Z key
Spam Z in 3D viewport
If "pie menu on drag" checkbox is on
GIF to compare 3a and 3b:
Gif to reproduce 4:
Added subscriber: @1D_Inc
Added subscriber: @ThatAsherGuy
I can reproduce. Keymap entries set to click won't activate on click-drag in general. A quick/temporary fix would be to use press events for the relevant entries when the drag pies are disabled.
That will be nice to fix that, because it is hard to keep concentration during modeling process, and shortcut rejection brings frustration.
Found a solution, setting Z key action type from Click to Release seems fix problem for both 3 and 4 cases.
Changed status from 'Needs Triage' to: 'Confirmed'
Changing Z from click to press also solves situation for
wm.context_toggle_enum
Context = space_data.shading.type
Value = WIREFRAME
Value = SOLID
So, this issue can be solved with such manipulations.
Added subscriber: @mont29
Think this is more a known issue/limitation of our even code than a real bug…
Maybe so.
It is good that it can be solved with a custom setup, otherwise it would be critical workflow/design issue.