Operating system: MacOS 10.15 Beta (19A526h)
Graphics card: Radeon Pro 560
Broken: 2.81, 2019-08-19, 10001d909905
Broken: 2.80, 2019-07-29, f6cb5f54494e
Short description of error
When using wireframe input node shader becomes invalid (pink) when using Eevee. I think this is a MacOS specific issue given that a user with exactly the save version of Blender was not able to replicate this on Windows.
Exact steps for others to reproduce the error
Switch to Eevee renderer.
Create a shader which uses the "Wireframe" node. A shader that I have found to definitely be broken is this:
Try to view an object with that shader in either Look dev ( ) or Rendered ( ). I have only found the shader to work when using Cycles.