Operating system: WIN 10
Graphics card: Quadro P1000
Broken: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type:
build date: 2019-07-29, 09:44 AM
Assigning a material with color directly to faces in 2.80 and exporting it as a .DAE (Collada) works fine.
Assigning a material with color from a library (Material Library VX add-on) and exporting the file as a .DAE (Collada) doesn't work. The color doesn't get assigned to the "diffuse" property.
Exact steps for others to reproduce the error
I apologize if I'm repeating a known bug (I did try to search). I am also not a programmer and am using Blender for the first time, so pardon any mistakes in nomenclature or process...
Here is a .Blend file of a cube colored with a material created from scratch:
Here is a .Blend file of a cube colored with a material from a library (I hope the file contains the info?):
- Open the Direct_red.Blend. Export to .DAE. Import this DAE and notice the color is correct.
- Open the Library_red.Blend. Export to .DAE. Import this DAE and notice the color is default.