Pivot point "affect only: Origin" and Snap #69110

Closed
opened 2019-08-24 07:43:59 +02:00 by Juan · 11 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.81 (sub 3), branch: master, commit date: 2019-08-23 22:51, hash: a68e8ac993
Worked: (optional)

Short description of error
Moving the origin of one mesh using Pivot point "affect only: Origin" with Snap enable (any snap method) to another mesh, the origin move far away from the desired snap point.

Exact steps for others to reproduce the error
1- Add cube.
2- Add second cube and move it next to the another one.
3- Keep the second cube selected and enable Origins from the Pivot Point menu.
4- Enable Snap to Vertex (any other snap method will reproduce it).
5- Move the Origin of the second cube to snap to the vertex of the first cube. (by using "G" or the move tool over the toolbar)

Origin with Snap.blend

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86 **Blender Version** Broken: version: 2.81 (sub 3), branch: master, commit date: 2019-08-23 22:51, hash: `a68e8ac993` Worked: (optional) **Short description of error** Moving the origin of one mesh using Pivot point "affect only: Origin" with Snap enable (any snap method) to another mesh, the origin move far away from the desired snap point. **Exact steps for others to reproduce the error** 1- Add cube. 2- Add second cube and move it next to the another one. 3- Keep the second cube selected and enable Origins from the Pivot Point menu. 4- Enable Snap to Vertex (any other snap method will reproduce it). 5- Move the Origin of the second cube to snap to the vertex of the first cube. (by using "G" or the move tool over the toolbar) [Origin with Snap.blend](https://archive.blender.org/developer/F7699118/Origin_with_Snap.blend)
Author

Added subscriber: @jc4d

Added subscriber: @jc4d

#69124 was marked as duplicate of this issue

#69124 was marked as duplicate of this issue

Added subscriber: @AbidMaqbool

Added subscriber: @AbidMaqbool

@jc4d Totally confused... please review the report... can't follow the steps...
How one can direct move the origin (of second cube)

@jc4d Totally confused... please review the report... can't follow the steps... How one can direct move the origin (of second cube)

image.png
Maybe you are talking about this... In Edit mode when Whole object is move (with snapping on to vertex and Individual Origins set) it snaps like center of the others object vertex (first object centers)

![image.png](https://archive.blender.org/developer/F7700233/image.png) Maybe you are talking about this... In Edit mode when Whole object is move (with snapping on to vertex and `Individual Origins set`) it snaps like center of the others object vertex (first object centers)
Author

Are you using the latest experimental build from August 23?

Are you using the latest experimental build from August 23?
Author

Origin.gif

![Origin.gif](https://archive.blender.org/developer/F7701705/Origin.gif)

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Campbell Barton self-assigned this 2019-08-24 15:04:14 +02:00

Fixed 8b806b8e64

Fixed 8b806b8e64

Added subscriber: @WilliamReynish

Added subscriber: @WilliamReynish
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Reference: blender/blender#69110
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