"Make Single User" not working properly, copying / pasting always linking object #69278
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Reference: blender/blender#69278
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Make Single User.blend
System Information
Operating system: Darwin-18.7.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-2.11.20
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash:
f6cb5f5449
Worked: (optional)
Short description of error
When I try to copy and paste an object it's not making it single user, it's pasting as if I had duplicated it (same as Shift + D)
The single user toggle also isn't working.
Exact steps for others to reproduce the error
Copy and paste an object, make it Single User (Object Data)
Do this again. It won't become single user.
I have to do it two times for it to take effect. Sometimes I have to toggle off the Object Data which was previously selected, click on it again, try to make it single user then click on it again.
[Based on the default startup or an attached .blend file (as simple as possible)]
Added subscriber: @GabrielMoro
Added subscriber: @MarcinTwarowski
Just checked in
a7ac8a22f8
Shift+d does create a single user. Alt+d makes a multi user object. Copying and pasting also produces single user.Added subscriber: @lichtwerk
I also cannot reproduce this.
I first though it might be due to
User Preferences
>Editing
>Objects
>Duplicate Data
>Mesh
being OFF (this causes Shit + D to make multi user meshes).But this is not taken into account when
Copy
/Pasting
(and probably shouldnt...)So, @GabrielMoro : does this also happen when you
File
>Defaults
>Load Factory Settings
?It fixes the duplicate data, but trying to make objects single user are still not working properly... Sometimes the object even appear as single user after the U > Object Data, I can enter Edit Mode, try to change the mesh and when I get back to Object Mode the changes appear (but they don't appear in Edit Mode). It gets fixed when I try to make it single user again via U...
When you use U and tick Object Data it doesn't work again when you do this to another object. You have to manually uncheck Object Data (which does the trick, sometimes by doing twice). It's weird...
After I make it Single User Object Data (after I already made another) and I enter Rendered Preview it crashes also...
Hm, if I open up
Make Single User.blend
(objectCylinder.000
is selected, it shares its meshCylinder.030
with another objectCylinder.113
).If I then do
Object
>Relations
>Make Single User
>Object & Data
, I can see unique mesh datablocks on both objects (objectCylinder.000
now has meshCylinder.000
, objectCylinder.113
still has meshCylinder.030
)I can edit them independently and also dont get a crash in rendered view after doing
Make Single User
again...Could you try to explain in detail what you are doing exactly (menu entries) on which object exactly to reproduce the issue?
Is any of the objects not having a unique mesh datablock then?
Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.