Page MenuHome

Stretched Plane Can't Be Moved & Saved in Object Mode
Closed, InvalidPublic

Description

Macbook Air 11" Version 10.12.6
Operating system: MacOS Sierra
Graphics card: Intel HD Graphics 3000 288 MB

Blender 2.81 Alpha
Broken: As found on the splash screen
Worked: In order to move w.eye.line.001, I needed to FIRST go into edit mode (going to edit mode after moving this plane results in the same problem), then press the "G" key to move it wherever I wanted, then left/right click to save. Next, I saved the file in edit mode, reloaded the file, and the w.eye.line.001 was saved to the new location I chose. If I then saved the file in object mode (after first saving it in edit mode) it stayed put in its new location.

Location of w.eye.line.001 stretched plane cannot be moved and saved in object mode.

First select w.eye.line.001. Next while in object mode, Press "G" to move it to wherever you want. Next, save and reload this file and w.eye.line.001 will not be saved to the new location. It goes back to where you originally moved it from.

Event Timeline

Abid Maqbool (cto.abid) lowered the priority of this task from 90 to 30.Aug 31 2019, 10:22 AM
In order to move w.eye.line.001, I needed to FIRST go into edit mode (going to edit mode after moving this plane results in the same problem), then press the "G" key to move it wherever I wanted, then left/right click to save. Next, I saved the file in edit mode, reloaded the file, and the w.eye.line.001 was saved to the new location I chose.

It's because, object w.eye.line.001 have a key-frame and after reloading file, it's goes to original location of key-frame, so you see it's on an-other location.

If I then saved the file in object mode (after first saving it in edit mode) it stayed put in its new location.

No matter, you are in Object/Edit mode, same behavior (after re-loading object goes to location which is stored in key-frame)

Location of w.eye.line.001 stretched plane cannot be moved

I think, can be moved, only re-set when you navigate in timeline

It goes back to where you originally moved it from.

Yeah! you are correct, same behavior...

I think, your simple solution is to go to first key-frame and then delete it (I think, you are not animating, only it's added unfortunately)..

@Ernesto Aragon (nest0) Let we know, you solved it?

@William Reynish (billreynish) @Philipp Oeser (lichtwerk) Here is a confusion! After re-loading, Object goes to it's location stored in key-frame (not which is temporary in Veiwport), Is this expected behavior?
Thanks...

Abid Maqbool, you're right! I deleted the keyframe and now I can move it fine. I'm a newbie with Blender and creating 3d art in general so I still don't know much yet. Not sure if this is supposed to happen or not but I thought I'd bring it up just in case. I'm not animating yet, but I'm glad to have learned about the key frames so I can make sure this problem never happens again. Thanks, the problem is solved.

Abid Maqbool (cto.abid) changed the task status from Unknown Status to Invalid.Sep 1 2019, 7:07 AM
Abid Maqbool (cto.abid) claimed this task.

Glad to see! Your problem solved! Thanks...