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Edit Linked Library error, not using correct relative path
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.70

Blender Version
Broken: version: 2.81 (sub 1), branch: master, commit date: 2019-08-13 11:31, hash: rB6f9cbbc8ec4f
Worked: (optional)

Addon Information
Name: Edit Linked Library (0, 9, 1)
Author: Jason van Gumster (Fweeb), Bassam Kurdali, Pablo Vazquez, Rainer Trummer

Short description of error
When you open a library from the addon and then load a texture, it uses a relative path to the initial scene and not the one we intend to modify.

The relative addressing of textures does not seem to work well, because the addon seems to use the path of the "parent" file that contains the linked object and not the object we are modifying.