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Proposal: make ray visibility for lights consistent with other renderable objects
Open, Needs Triage by DeveloperPublic

Description

Lights, like all other objects, have an option to be visible to the camera, yet toggling this doesn't do anything.
I'd like to suggest a renderable shape for lights, with perhaps the camera visibility toggle turned off by default (similar to Arnold, at least for Maya)

Details

Type
To Do