Operating system: Windows 10
Graphics card: GeForce 2070
Broken: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e
Broken: 2.81 (sub 6), branch: master, commit date: 2019-09-04 14:30, hash: 45d4c925799e
Short description of error
After separating part of mesh in edit mode and then moving of armature in object mode I'm unable to just undo moving armature, instead it also undo half of separation operation by restoring separated part into original mesh while leaving separated mesh too. I just wanted to undo the movement of armature.
Exact steps for others to reproduce the error
0. Global undo enabled.
- Create armature
- Parent some mesh to armature (as in attached .blend)
- Go to edit mode and select few vertices and separate to another mesh
- Go to object mode and move armature around
- Hit ctrl+z
Additional video from some random project:
(works the same as attached simple cube version)
And cube with armature .blend file - from 2.81 version.