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Grease Pencil: Changing Active Layer via Dopesheet sometimes doesn't update Fade Layers overlay
Closed, ResolvedPublic


System Information
Operating system: Windows 7 x64
Graphics card: NVIDIA GeForce GTX 580

Blender Version
Broken: 7cec119c576b

Short description of error
With viewport shading Color set to Material or Texture, changing the active Grease Pencil Layer via the Dopesheet doesn't update the viewport with respect to the Fade Layers overlay, so the viewport looks as if the active layer hasn't changed. In other shading Color types, it updates properly as expected.

Exact steps for others to reproduce the error
Create new Grease Pencil object, draw on two layers, set viewport shading color type to Random, enable Fade Layers overlay, change active layer via Dopesheet (layer fade updates as expected), change viewport color type to Material, change active layer via Dopesheet (layer fade doesn't update).

Event Timeline

Antonio Vazquez (antoniov) lowered the priority of this task from 90 to Normal.

I have a patch to change how Fade layers works (D5707). I will back to this report after this patch is ready to try if the bug is still there.

Antonio Vazquez (antoniov) changed the task status from Unknown Status to Resolved.Sep 9 2019, 3:48 PM

Must be fixed with 74dcfaf1722f