2.81 Crash when trying to File-Open, File-Save, etc. #69669

Closed
opened 2019-09-09 14:13:02 +02:00 by Tom M · 13 comments

System Information
Operating system: Linux-4.15.0-58-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: Mesa DRI Intel(R) Ivybridge Mobile Intel Open Source Technology Center 4.2 (Core Profile) Mesa 19.0.8

Blender Version
Broken: version: 2.81 (sub 8), branch: master, commit date: 2019-09-09 08:46, hash: 98d3a16281

Worked: version: 2.81 (sub 3), branch: master, commit date: 2019-08-20 22:35, hash: daba3e871f, type: Release
build date: 2019-08-21, 01:08:15

Short description of error
Crash when trying to open, save, etc.

Exact steps for others to reproduce the error
Start Blender
Select File-Open or File-Save, etc.
Crash

Yesterday's build also had this problem.
Problem occurs even with Factory Settings.
Edit, Render, etc. tab selections work OK; only File tab selections crash.

**System Information** Operating system: Linux-4.15.0-58-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: Mesa DRI Intel(R) Ivybridge Mobile Intel Open Source Technology Center 4.2 (Core Profile) Mesa 19.0.8 **Blender Version** Broken: version: 2.81 (sub 8), branch: master, commit date: 2019-09-09 08:46, hash: `98d3a16281` Worked: version: 2.81 (sub 3), branch: master, commit date: 2019-08-20 22:35, hash: daba3e871ff5, type: Release build date: 2019-08-21, 01:08:15 **Short description of error** Crash when trying to open, save, etc. **Exact steps for others to reproduce the error** Start Blender Select File-Open or File-Save, etc. Crash Yesterday's build also had this problem. Problem occurs even with Factory Settings. Edit, Render, etc. tab selections work OK; only File tab selections crash.
Author

Added subscriber: @tlm-3

Added subscriber: @tlm-3

#69699 was marked as duplicate of this issue

#69699 was marked as duplicate of this issue
Member

Added subscriber: @Jeroen-Bakker

Added subscriber: @Jeroen-Bakker
Member

Not sure if this is related. I get the next assertion in the opengl driver of mesa

b281: src/intel/genxml/gen9_pack.h:72: __gen_uint: Assertion `v <= max' failed.
Aborted (core dumped)

Saving system info fails using the menu item. So had to do it via the python console

import sys_info
sys_info.write_sysinfo("/tmp/system-info.txt")

system-info.txt

Not sure if this is related. I get the next assertion in the opengl driver of mesa ``` b281: src/intel/genxml/gen9_pack.h:72: __gen_uint: Assertion `v <= max' failed. Aborted (core dumped) ``` Saving system info fails using the menu item. So had to do it via the python console ``` import sys_info sys_info.write_sysinfo("/tmp/system-info.txt") ``` [system-info.txt](https://archive.blender.org/developer/F7727025/system-info.txt)

Added subscriber: @pafurijaz-4

Added subscriber: @pafurijaz-4

I had the same bug. here my terminal output when I try to open a file, but I don't find the core dump file on tmp dir, only the recovery blender quit.blend

$ ./blender --debug-all
Switching to fully guarded memory allocator.
Read prefs: /home/pafurijaz/.config/blender/2.81/config/userpref.blend
read file 
  Version 280 sub 39 date unknown hash unknown
graph_id_tag_update: id=SCScene flags=LEGACY_0 source=USER_EDIT
ED_screen_refresh: set screen
graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, SHADING, SELECT, BASE_FLAGS, POINT_CACHE, EDITORS, COPY_ON_WRITE, SEQUENCER_STRIPS, AUDIO_SEEK, AUDIO_FPS, AUDIO_VOLUME, AUDIO_MUTE, AUDIO_LISTENER, AUDIO, PARAMETERS, TIME source=RELATIONS
graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS
graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS
graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY
graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
Depsgraph built in 0.000776 seconds.
graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY
graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY()
[SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_SELECT_UPDATE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: SEQUENCES_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY()
[SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT()
[SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL()
[SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_INIT()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL()
[SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: VIEW_LAYER_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT()
[SCScene :: View Layer]: Operation is entry point for update: SCENE_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: SOUND_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_DONE()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL()
[SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL()
[SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT()
[SCScene :: View Layer]: Accumulated recalc bits for SCScene: 4286578563
[SCScene :: View Layer]: Accumulated recalc bits for OBCube: 8323
[SCScene :: View Layer]: Accumulated recalc bits for MECube: 4286578563
[SCScene :: View Layer]: Accumulated recalc bits for MAMaterial: 8320
[SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320
[SCScene :: View Layer]: Accumulated recalc bits for OBLight: 8195
[SCScene :: View Layer]: Accumulated recalc bits for LALight: 8192
[SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 8195
[SCScene :: View Layer]: Accumulated recalc bits for CACamera: 8192
[SCScene :: View Layer]: Accumulated recalc bits for GRMaster Collection: 8192
[SCScene :: View Layer]: Accumulated recalc bits for GRCollection: 8192
[SCScene :: View Layer]: Accumulated recalc bits for WOWorld: 8320
[SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320
[SCScene :: View Layer]: deg_evaluate_copy_on_write on GRCollection (0x7fa09c607d38)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on GRMaster Collection (0x7fa09c607eb8)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on CACamera (0x7fa09c3e9138)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCamera (0x7fa0a2ceea38)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on LALight (0x7fa09bac59f8)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on OBLight (0x7fa0a2cee438)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7fa09c3e8eb8)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on MAMaterial (0x7fa09c607bb8)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7fa09c3e93b8)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0x7fa09b695838)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on WOWorld (0x7fa09c612038)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on MECube (0x7fa0a31c9238)
[SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: BKE_scene_eval_sequencer_sequences on SCScene (0x7fa09b695838)
[SCScene :: View Layer]: BKE_object_eval_local_transform on OBCamera (0x7fa0a2ceea38)
[SCScene :: View Layer]: BKE_object_eval_local_transform on OBLight (0x7fa0a2cee438)
[SCScene :: View Layer]: BKE_object_eval_transform_final on OBCamera (0x7fa0a2ceea38)
[SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader Nodetree (0x7fa09c3e8eb8)
[SCScene :: View Layer]: BKE_object_eval_transform_final on OBLight (0x7fa0a2cee438)
[SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader Nodetree (0x7fa09c3e93b8)
[SCScene :: View Layer]: BKE_world_eval on WOWorld (0x7fa09c612038)
[SCScene :: View Layer]: BKE_material_eval on MAMaterial (0x7fa09c607bb8)
[SCScene :: View Layer]: BKE_object_data_select_update on MECube (0x7fa0a31c9238)
[SCScene :: View Layer]: BKE_object_eval_local_transform on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: BKE_mesh_eval_geometry on MECube (0x7fa0a31c9238)
[SCScene :: View Layer]: BKE_object_eval_transform_final on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: layer_eval_view_layer on View Layer (0x7fa09c6124b8)
[SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera (0x7fa0a2ceea38)
[SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight (0x7fa0a2cee438)
[SCScene :: View Layer]: BKE_object_eval_uber_data on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: BKE_object_handle_data_update on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: BKE_object_select_update on OBCube (0x7fa0a2cede38)
[SCScene :: View Layer]: BKE_object_data_select_update on MECube (0x7fa09b971e38)
Depsgraph updated in 0.000711 seconds.
found bundled python: /home/pafurijaz/Software/Blender_dev_build/2.81/python
time bl_operators 0.0145
time bl_ui 0.0618
time keyingsets_builtins 0.0009
time nodeitems_builtins 0.0065
bl_app_template_utils.reset('')
	addon_utils.enable io_scene_fbx
	addon_utils.enable io_anim_bvh
	addon_utils.enable io_mesh_ply
	addon_utils.enable io_scene_obj
	addon_utils.enable io_mesh_stl
	addon_utils.enable io_mesh_uv_layout
	addon_utils.enable io_curve_svg
I0909 22:20:26.458492 28230 blender_python.cpp:182] Debug flags initialized to:
CPU flags:
  AVX2       : True
  AVX        : True
  SSE4.1     : True
  SSE3       : True
  SSE2       : True
  BVH layout : BVH8
  Split      : False
CUDA flags:
 Adaptive Compile: False
OpenCL flags:
  Device type    : ALL
  Debug          : False
  Memory limit   : 0
	addon_utils.enable cycles
	addon_utils.enable io_scene_gltf2
	addon_utils.enable io_export_dxf
Python Script Load Time 0.1492
Warning, unregistered class: SEQUENCER_PT_sound(Panel)
Warning, unregistered class: VIEW3D_PT_tools_grease_pencil_edit(Panel)
Warning, unregistered class: CYCLES_RENDER_PT_sampling_total(Panel)
loading preset: /home/pafurijaz/Software/Blender_dev_build/2.81/scripts/presets/keyconfig/blender.py
FRS_set_context: context 0x0x7fa0a4547938 scene 0x0x7fa09c61ec38
UI_menutype_draw: opening menu "WM_MT_splash"
ghost_event_proc: window 1 state = maximized
ghost_event_proc: ghost redraw 1
ED_screen_refresh: set screen
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"
Shader file written to disk: /tmp/blender_aNNOHV/0001.vert
Shader file written to disk: /tmp/blender_aNNOHV/0001.frag
Shader file written to disk: /tmp/blender_aNNOHV/0001.geom
Shader file written to disk: /tmp/blender_aNNOHV/0002.vert
Shader file written to disk: /tmp/blender_aNNOHV/0002.frag
Shader file written to disk: /tmp/blender_aNNOHV/0003.vert
Shader file written to disk: /tmp/blender_aNNOHV/0003.frag
Shader file written to disk: /tmp/blender_aNNOHV/0004.vert
Shader file written to disk: /tmp/blender_aNNOHV/0004.frag
Shader file written to disk: /tmp/blender_aNNOHV/0005.vert
Shader file written to disk: /tmp/blender_aNNOHV/0005.frag
Shader file written to disk: /tmp/blender_aNNOHV/0006.vert
Shader file written to disk: /tmp/blender_aNNOHV/0006.frag
Shader file written to disk: /tmp/blender_aNNOHV/0007.vert
Shader file written to disk: /tmp/blender_aNNOHV/0007.frag
UI_menutype_draw: opening menu "TIME_MT_editor_menus"
UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus"
Shader file written to disk: /tmp/blender_aNNOHV/0008.vert
Shader file written to disk: /tmp/blender_aNNOHV/0008.frag
Shader file written to disk: /tmp/blender_aNNOHV/0009.vert
Shader file written to disk: /tmp/blender_aNNOHV/0009.frag
Shader file written to disk: /tmp/blender_aNNOHV/0010.vert
Shader file written to disk: /tmp/blender_aNNOHV/0010.frag
Shader file written to disk: /tmp/blender_aNNOHV/0010.geom
Shader file written to disk: /tmp/blender_aNNOHV/0011.vert
Shader file written to disk: /tmp/blender_aNNOHV/0011.frag
Shader file written to disk: /tmp/blender_aNNOHV/0011.geom
Shader file written to disk: /tmp/blender_aNNOHV/0012.vert
Shader file written to disk: /tmp/blender_aNNOHV/0012.frag
Shader file written to disk: /tmp/blender_aNNOHV/0012.geom
Shader file written to disk: /tmp/blender_aNNOHV/0013.vert
Shader file written to disk: /tmp/blender_aNNOHV/0013.frag
Shader file written to disk: /tmp/blender_aNNOHV/0013.geom
Shader file written to disk: /tmp/blender_aNNOHV/0014.vert
Shader file written to disk: /tmp/blender_aNNOHV/0014.frag
Shader file written to disk: /tmp/blender_aNNOHV/0014.geom
Shader file written to disk: /tmp/blender_aNNOHV/0015.vert
Shader file written to disk: /tmp/blender_aNNOHV/0015.frag
Shader file written to disk: /tmp/blender_aNNOHV/0015.geom
Shader file written to disk: /tmp/blender_aNNOHV/0016.vert
Shader file written to disk: /tmp/blender_aNNOHV/0016.frag
Shader file written to disk: /tmp/blender_aNNOHV/0017.vert
Shader file written to disk: /tmp/blender_aNNOHV/0017.frag
Shader file written to disk: /tmp/blender_aNNOHV/0018.vert
Shader file written to disk: /tmp/blender_aNNOHV/0018.frag
Shader file written to disk: /tmp/blender_aNNOHV/0019.vert
Shader file written to disk: /tmp/blender_aNNOHV/0019.frag
Shader file written to disk: /tmp/blender_aNNOHV/0020.vert
Shader file written to disk: /tmp/blender_aNNOHV/0020.frag
Shader file written to disk: /tmp/blender_aNNOHV/0021.vert
Shader file written to disk: /tmp/blender_aNNOHV/0021.frag
Shader file written to disk: /tmp/blender_aNNOHV/0022.vert
Shader file written to disk: /tmp/blender_aNNOHV/0022.frag
Shader file written to disk: /tmp/blender_aNNOHV/0023.vert
Shader file written to disk: /tmp/blender_aNNOHV/0023.frag
Shader file written to disk: /tmp/blender_aNNOHV/0024.vert
Shader file written to disk: /tmp/blender_aNNOHV/0024.frag
Shader file written to disk: /tmp/blender_aNNOHV/0025.vert
Shader file written to disk: /tmp/blender_aNNOHV/0025.frag
Shader file written to disk: /tmp/blender_aNNOHV/0026.vert
Shader file written to disk: /tmp/blender_aNNOHV/0026.frag
Shader file written to disk: /tmp/blender_aNNOHV/0027.vert
Shader file written to disk: /tmp/blender_aNNOHV/0027.frag
Shader file written to disk: /tmp/blender_aNNOHV/0028.vert
Shader file written to disk: /tmp/blender_aNNOHV/0028.frag
Shader file written to disk: /tmp/blender_aNNOHV/0028.geom
Shader file written to disk: /tmp/blender_aNNOHV/0029.vert
Shader file written to disk: /tmp/blender_aNNOHV/0029.frag
Shader file written to disk: /tmp/blender_aNNOHV/0029.geom
Shader file written to disk: /tmp/blender_aNNOHV/0030.vert
Shader file written to disk: /tmp/blender_aNNOHV/0030.frag
Shader file written to disk: /tmp/blender_aNNOHV/0030.geom
Shader file written to disk: /tmp/blender_aNNOHV/0031.vert
Shader file written to disk: /tmp/blender_aNNOHV/0031.frag
Shader file written to disk: /tmp/blender_aNNOHV/0032.vert
Shader file written to disk: /tmp/blender_aNNOHV/0032.frag
Shader file written to disk: /tmp/blender_aNNOHV/0033.vert
Shader file written to disk: /tmp/blender_aNNOHV/0033.frag
Shader file written to disk: /tmp/blender_aNNOHV/0034.vert
Shader file written to disk: /tmp/blender_aNNOHV/0034.frag
Shader file written to disk: /tmp/blender_aNNOHV/0035.vert
Shader file written to disk: /tmp/blender_aNNOHV/0035.frag
Shader file written to disk: /tmp/blender_aNNOHV/0036.vert
Shader file written to disk: /tmp/blender_aNNOHV/0036.frag
Shader file written to disk: /tmp/blender_aNNOHV/0037.vert
Shader file written to disk: /tmp/blender_aNNOHV/0037.frag
Shader file written to disk: /tmp/blender_aNNOHV/0038.vert
Shader file written to disk: /tmp/blender_aNNOHV/0038.frag
Shader file written to disk: /tmp/blender_aNNOHV/0039.vert
Shader file written to disk: /tmp/blender_aNNOHV/0039.frag
Shader file written to disk: /tmp/blender_aNNOHV/0040.vert
Shader file written to disk: /tmp/blender_aNNOHV/0040.frag
Shader file written to disk: /tmp/blender_aNNOHV/0041.vert
Shader file written to disk: /tmp/blender_aNNOHV/0041.frag
Shader file written to disk: /tmp/blender_aNNOHV/0042.vert
Shader file written to disk: /tmp/blender_aNNOHV/0042.frag
Shader file written to disk: /tmp/blender_aNNOHV/0043.vert
Shader file written to disk: /tmp/blender_aNNOHV/0043.frag
Shader file written to disk: /tmp/blender_aNNOHV/0044.vert
Shader file written to disk: /tmp/blender_aNNOHV/0044.frag
Shader file written to disk: /tmp/blender_aNNOHV/0045.vert
Shader file written to disk: /tmp/blender_aNNOHV/0045.frag
Shader file written to disk: /tmp/blender_aNNOHV/0046.vert
Shader file written to disk: /tmp/blender_aNNOHV/0046.frag
Shader file written to disk: /tmp/blender_aNNOHV/0047.vert
Shader file written to disk: /tmp/blender_aNNOHV/0047.frag
Shader file written to disk: /tmp/blender_aNNOHV/0048.vert
Shader file written to disk: /tmp/blender_aNNOHV/0048.frag
Shader file written to disk: /tmp/blender_aNNOHV/0049.vert
Shader file written to disk: /tmp/blender_aNNOHV/0049.frag
Shader file written to disk: /tmp/blender_aNNOHV/0050.vert
Shader file written to disk: /tmp/blender_aNNOHV/0050.frag
Shader file written to disk: /tmp/blender_aNNOHV/0051.vert
Shader file written to disk: /tmp/blender_aNNOHV/0051.frag
Shader file written to disk: /tmp/blender_aNNOHV/0052.vert
Shader file written to disk: /tmp/blender_aNNOHV/0052.frag
Shader file written to disk: /tmp/blender_aNNOHV/0052.geom
Shader file written to disk: /tmp/blender_aNNOHV/0053.vert
Shader file written to disk: /tmp/blender_aNNOHV/0053.frag
Shader file written to disk: /tmp/blender_aNNOHV/0054.vert
Shader file written to disk: /tmp/blender_aNNOHV/0054.frag
Shader file written to disk: /tmp/blender_aNNOHV/0055.vert
Shader file written to disk: /tmp/blender_aNNOHV/0055.frag
Shader file written to disk: /tmp/blender_aNNOHV/0055.geom
Shader file written to disk: /tmp/blender_aNNOHV/0056.vert
Shader file written to disk: /tmp/blender_aNNOHV/0056.frag
Shader file written to disk: /tmp/blender_aNNOHV/0057.vert
Shader file written to disk: /tmp/blender_aNNOHV/0057.frag
Shader file written to disk: /tmp/blender_aNNOHV/0058.vert
Shader file written to disk: /tmp/blender_aNNOHV/0058.frag
Shader file written to disk: /tmp/blender_aNNOHV/0059.vert
Shader file written to disk: /tmp/blender_aNNOHV/0059.frag
Shader file written to disk: /tmp/blender_aNNOHV/0060.vert
Shader file written to disk: /tmp/blender_aNNOHV/0060.frag
Shader file written to disk: /tmp/blender_aNNOHV/0061.vert
Shader file written to disk: /tmp/blender_aNNOHV/0061.frag
Shader file written to disk: /tmp/blender_aNNOHV/0062.vert
Shader file written to disk: /tmp/blender_aNNOHV/0062.frag
Shader file written to disk: /tmp/blender_aNNOHV/0063.vert
Shader file written to disk: /tmp/blender_aNNOHV/0063.frag
Shader file written to disk: /tmp/blender_aNNOHV/0064.vert
Shader file written to disk: /tmp/blender_aNNOHV/0064.frag
Shader file written to disk: /tmp/blender_aNNOHV/0065.vert
Shader file written to disk: /tmp/blender_aNNOHV/0065.frag
Shader file written to disk: /tmp/blender_aNNOHV/0066.vert
Shader file written to disk: /tmp/blender_aNNOHV/0066.frag
Shader file written to disk: /tmp/blender_aNNOHV/0067.vert
Shader file written to disk: /tmp/blender_aNNOHV/0067.frag
Shader file written to disk: /tmp/blender_aNNOHV/0068.vert
Shader file written to disk: /tmp/blender_aNNOHV/0068.frag
Shader file written to disk: /tmp/blender_aNNOHV/0069.vert
Shader file written to disk: /tmp/blender_aNNOHV/0069.frag
Shader file written to disk: /tmp/blender_aNNOHV/0070.vert
Shader file written to disk: /tmp/blender_aNNOHV/0070.frag
Shader file written to disk: /tmp/blender_aNNOHV/0071.vert
Shader file written to disk: /tmp/blender_aNNOHV/0071.frag
Shader file written to disk: /tmp/blender_aNNOHV/0072.vert
Shader file written to disk: /tmp/blender_aNNOHV/0072.frag
Shader file written to disk: /tmp/blender_aNNOHV/0073.vert
Shader file written to disk: /tmp/blender_aNNOHV/0073.frag
Shader file written to disk: /tmp/blender_aNNOHV/0074.vert
Shader file written to disk: /tmp/blender_aNNOHV/0074.frag
Shader file written to disk: /tmp/blender_aNNOHV/0075.vert
Shader file written to disk: /tmp/blender_aNNOHV/0075.frag
Shader file written to disk: /tmp/blender_aNNOHV/0076.vert
Shader file written to disk: /tmp/blender_aNNOHV/0076.frag
Shader file written to disk: /tmp/blender_aNNOHV/0077.vert
Shader file written to disk: /tmp/blender_aNNOHV/0077.frag
Shader file written to disk: /tmp/blender_aNNOHV/0078.vert
Shader file written to disk: /tmp/blender_aNNOHV/0078.frag
Shader file written to disk: /tmp/blender_aNNOHV/0079.vert
Shader file written to disk: /tmp/blender_aNNOHV/0079.frag
Shader file written to disk: /tmp/blender_aNNOHV/0080.vert
Shader file written to disk: /tmp/blender_aNNOHV/0080.frag
Shader file written to disk: /tmp/blender_aNNOHV/0081.vert
Shader file written to disk: /tmp/blender_aNNOHV/0081.frag
Shader file written to disk: /tmp/blender_aNNOHV/0082.vert
Shader file written to disk: /tmp/blender_aNNOHV/0082.frag
Shader file written to disk: /tmp/blender_aNNOHV/0083.vert
Shader file written to disk: /tmp/blender_aNNOHV/0083.frag
Shader file written to disk: /tmp/blender_aNNOHV/0084.vert
Shader file written to disk: /tmp/blender_aNNOHV/0084.frag
Shader file written to disk: /tmp/blender_aNNOHV/0085.vert
Shader file written to disk: /tmp/blender_aNNOHV/0085.frag
Shader file written to disk: /tmp/blender_aNNOHV/0086.vert
Shader file written to disk: /tmp/blender_aNNOHV/0086.frag
Shader file written to disk: /tmp/blender_aNNOHV/0087.vert
Shader file written to disk: /tmp/blender_aNNOHV/0087.frag
Shader file written to disk: /tmp/blender_aNNOHV/0088.vert
Shader file written to disk: /tmp/blender_aNNOHV/0088.frag
Shader file written to disk: /tmp/blender_aNNOHV/0089.vert
Shader file written to disk: /tmp/blender_aNNOHV/0089.frag
Shader file written to disk: /tmp/blender_aNNOHV/0089.geom
Shader file written to disk: /tmp/blender_aNNOHV/0090.vert
Shader file written to disk: /tmp/blender_aNNOHV/0090.frag
Shader file written to disk: /tmp/blender_aNNOHV/0091.vert
Shader file written to disk: /tmp/blender_aNNOHV/0091.frag
Shader file written to disk: /tmp/blender_aNNOHV/0091.geom
Shader file written to disk: /tmp/blender_aNNOHV/0092.vert
Shader file written to disk: /tmp/blender_aNNOHV/0092.frag
Shader file written to disk: /tmp/blender_aNNOHV/0092.geom
Shader file written to disk: /tmp/blender_aNNOHV/0093.vert
Shader file written to disk: /tmp/blender_aNNOHV/0093.frag
Shader file written to disk: /tmp/blender_aNNOHV/0094.vert
Shader file written to disk: /tmp/blender_aNNOHV/0094.frag
UI_menutype_draw: opening menu "WM_MT_splash"
Shader file written to disk: /tmp/blender_aNNOHV/0095.vert
Shader file written to disk: /tmp/blender_aNNOHV/0095.frag
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"
UI_menutype_draw: opening menu "WM_MT_splash"
UI_menutype_draw: opening menu "WM_MT_splash"
UI_menutype_draw: opening menu "WM_MT_splash"
UI_menutype_draw: opening menu "WM_MT_splash"
UI_menutype_draw: opening menu "WM_MT_splash"

wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:1 / PRESS,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"
UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus"

wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:2 / RELEASE,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8

wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:1 / PRESS,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8
UI_menutype_draw: opening menu "TOPBAR_MT_file"
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"

wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:2 / RELEASE,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8

wm_event_do_handlers: Handling event
wmEvent  type:272 / TIMER, val:0 / NOTHING,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(57,706), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa079baf378
UI_menutype_draw: opening menu "TOPBAR_MT_file_new"

wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:1 / PRESS,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(70,687), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa079baf378

wm_event_do_handlers: Handling event
wmEvent  type:1 / LEFTMOUSE, val:2 / RELEASE,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(70,687), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa079baf378

wm_event_do_handlers: Handling event
wmEvent  type:20512 / UNKNOWN, val:1 / PRESS,
         shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0,
         mouse:(70,687), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8d938
ED_screen_refresh: set screen
wm_window_make_drawable: set drawable 1
UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus"
UI_menutype_draw: opening menu "TIME_MT_editor_menus"
wm_window_make_drawable: set drawable 2
blender: src/intel/genxml/gen8_pack.h:72: __gen_uint: Assertion `v <= max' failed.
Annullato (core dump creato)
I had the same bug. here my terminal output when I try to open a file, but I don't find the core dump file on tmp dir, only the recovery blender quit.blend ``` $ ./blender --debug-all Switching to fully guarded memory allocator. Read prefs: /home/pafurijaz/.config/blender/2.81/config/userpref.blend read file Version 280 sub 39 date unknown hash unknown graph_id_tag_update: id=SCScene flags=LEGACY_0 source=USER_EDIT ED_screen_refresh: set screen graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, SHADING, SELECT, BASE_FLAGS, POINT_CACHE, EDITORS, COPY_ON_WRITE, SEQUENCER_STRIPS, AUDIO_SEEK, AUDIO_FPS, AUDIO_VOLUME, AUDIO_MUTE, AUDIO_LISTENER, AUDIO, PARAMETERS, TIME source=RELATIONS graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY Depsgraph built in 0.000776 seconds. graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_SELECT_UPDATE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: SEQUENCES_EVAL() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_INIT() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: VIEW_LAYER_EVAL() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: SCENE_EVAL() [SCScene :: View Layer]: Operation is entry point for update: SOUND_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Accumulated recalc bits for SCScene: 4286578563 [SCScene :: View Layer]: Accumulated recalc bits for OBCube: 8323 [SCScene :: View Layer]: Accumulated recalc bits for MECube: 4286578563 [SCScene :: View Layer]: Accumulated recalc bits for MAMaterial: 8320 [SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320 [SCScene :: View Layer]: Accumulated recalc bits for OBLight: 8195 [SCScene :: View Layer]: Accumulated recalc bits for LALight: 8192 [SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 8195 [SCScene :: View Layer]: Accumulated recalc bits for CACamera: 8192 [SCScene :: View Layer]: Accumulated recalc bits for GRMaster Collection: 8192 [SCScene :: View Layer]: Accumulated recalc bits for GRCollection: 8192 [SCScene :: View Layer]: Accumulated recalc bits for WOWorld: 8320 [SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320 [SCScene :: View Layer]: deg_evaluate_copy_on_write on GRCollection (0x7fa09c607d38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on GRMaster Collection (0x7fa09c607eb8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on CACamera (0x7fa09c3e9138) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCamera (0x7fa0a2ceea38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on LALight (0x7fa09bac59f8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBLight (0x7fa0a2cee438) [SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7fa09c3e8eb8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on MAMaterial (0x7fa09c607bb8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7fa09c3e93b8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0x7fa09b695838) [SCScene :: View Layer]: deg_evaluate_copy_on_write on WOWorld (0x7fa09c612038) [SCScene :: View Layer]: deg_evaluate_copy_on_write on MECube (0x7fa0a31c9238) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: BKE_scene_eval_sequencer_sequences on SCScene (0x7fa09b695838) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBCamera (0x7fa0a2ceea38) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBLight (0x7fa0a2cee438) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBCamera (0x7fa0a2ceea38) [SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader Nodetree (0x7fa09c3e8eb8) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBLight (0x7fa0a2cee438) [SCScene :: View Layer]: BKE_nodetree_shading_params_eval on NTShader Nodetree (0x7fa09c3e93b8) [SCScene :: View Layer]: BKE_world_eval on WOWorld (0x7fa09c612038) [SCScene :: View Layer]: BKE_material_eval on MAMaterial (0x7fa09c607bb8) [SCScene :: View Layer]: BKE_object_data_select_update on MECube (0x7fa0a31c9238) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: BKE_mesh_eval_geometry on MECube (0x7fa0a31c9238) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: layer_eval_view_layer on View Layer (0x7fa09c6124b8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera (0x7fa0a2ceea38) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight (0x7fa0a2cee438) [SCScene :: View Layer]: BKE_object_eval_uber_data on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: BKE_object_handle_data_update on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: BKE_object_select_update on OBCube (0x7fa0a2cede38) [SCScene :: View Layer]: BKE_object_data_select_update on MECube (0x7fa09b971e38) Depsgraph updated in 0.000711 seconds. found bundled python: /home/pafurijaz/Software/Blender_dev_build/2.81/python time bl_operators 0.0145 time bl_ui 0.0618 time keyingsets_builtins 0.0009 time nodeitems_builtins 0.0065 bl_app_template_utils.reset('') addon_utils.enable io_scene_fbx addon_utils.enable io_anim_bvh addon_utils.enable io_mesh_ply addon_utils.enable io_scene_obj addon_utils.enable io_mesh_stl addon_utils.enable io_mesh_uv_layout addon_utils.enable io_curve_svg I0909 22:20:26.458492 28230 blender_python.cpp:182] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : BVH8 Split : False CUDA flags: Adaptive Compile: False OpenCL flags: Device type : ALL Debug : False Memory limit : 0 addon_utils.enable cycles addon_utils.enable io_scene_gltf2 addon_utils.enable io_export_dxf Python Script Load Time 0.1492 Warning, unregistered class: SEQUENCER_PT_sound(Panel) Warning, unregistered class: VIEW3D_PT_tools_grease_pencil_edit(Panel) Warning, unregistered class: CYCLES_RENDER_PT_sampling_total(Panel) loading preset: /home/pafurijaz/Software/Blender_dev_build/2.81/scripts/presets/keyconfig/blender.py FRS_set_context: context 0x0x7fa0a4547938 scene 0x0x7fa09c61ec38 UI_menutype_draw: opening menu "WM_MT_splash" ghost_event_proc: window 1 state = maximized ghost_event_proc: ghost redraw 1 ED_screen_refresh: set screen UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus" Shader file written to disk: /tmp/blender_aNNOHV/0001.vert Shader file written to disk: /tmp/blender_aNNOHV/0001.frag Shader file written to disk: /tmp/blender_aNNOHV/0001.geom Shader file written to disk: /tmp/blender_aNNOHV/0002.vert Shader file written to disk: /tmp/blender_aNNOHV/0002.frag Shader file written to disk: /tmp/blender_aNNOHV/0003.vert Shader file written to disk: /tmp/blender_aNNOHV/0003.frag Shader file written to disk: /tmp/blender_aNNOHV/0004.vert Shader file written to disk: /tmp/blender_aNNOHV/0004.frag Shader file written to disk: /tmp/blender_aNNOHV/0005.vert Shader file written to disk: /tmp/blender_aNNOHV/0005.frag Shader file written to disk: /tmp/blender_aNNOHV/0006.vert Shader file written to disk: /tmp/blender_aNNOHV/0006.frag Shader file written to disk: /tmp/blender_aNNOHV/0007.vert Shader file written to disk: /tmp/blender_aNNOHV/0007.frag UI_menutype_draw: opening menu "TIME_MT_editor_menus" UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus" Shader file written to disk: /tmp/blender_aNNOHV/0008.vert Shader file written to disk: /tmp/blender_aNNOHV/0008.frag Shader file written to disk: /tmp/blender_aNNOHV/0009.vert Shader file written to disk: /tmp/blender_aNNOHV/0009.frag Shader file written to disk: /tmp/blender_aNNOHV/0010.vert Shader file written to disk: /tmp/blender_aNNOHV/0010.frag Shader file written to disk: /tmp/blender_aNNOHV/0010.geom Shader file written to disk: /tmp/blender_aNNOHV/0011.vert Shader file written to disk: /tmp/blender_aNNOHV/0011.frag Shader file written to disk: /tmp/blender_aNNOHV/0011.geom Shader file written to disk: /tmp/blender_aNNOHV/0012.vert Shader file written to disk: /tmp/blender_aNNOHV/0012.frag Shader file written to disk: /tmp/blender_aNNOHV/0012.geom Shader file written to disk: /tmp/blender_aNNOHV/0013.vert Shader file written to disk: /tmp/blender_aNNOHV/0013.frag Shader file written to disk: /tmp/blender_aNNOHV/0013.geom Shader file written to disk: /tmp/blender_aNNOHV/0014.vert Shader file written to disk: /tmp/blender_aNNOHV/0014.frag Shader file written to disk: /tmp/blender_aNNOHV/0014.geom Shader file written to disk: /tmp/blender_aNNOHV/0015.vert Shader file written to disk: /tmp/blender_aNNOHV/0015.frag Shader file written to disk: /tmp/blender_aNNOHV/0015.geom Shader file written to disk: /tmp/blender_aNNOHV/0016.vert Shader file written to disk: /tmp/blender_aNNOHV/0016.frag Shader file written to disk: /tmp/blender_aNNOHV/0017.vert Shader file written to disk: /tmp/blender_aNNOHV/0017.frag Shader file written to disk: /tmp/blender_aNNOHV/0018.vert Shader file written to disk: /tmp/blender_aNNOHV/0018.frag Shader file written to disk: /tmp/blender_aNNOHV/0019.vert Shader file written to disk: /tmp/blender_aNNOHV/0019.frag Shader file written to disk: /tmp/blender_aNNOHV/0020.vert Shader file written to disk: /tmp/blender_aNNOHV/0020.frag Shader file written to disk: /tmp/blender_aNNOHV/0021.vert Shader file written to disk: /tmp/blender_aNNOHV/0021.frag Shader file written to disk: /tmp/blender_aNNOHV/0022.vert Shader file written to disk: /tmp/blender_aNNOHV/0022.frag Shader file written to disk: /tmp/blender_aNNOHV/0023.vert Shader file written to disk: /tmp/blender_aNNOHV/0023.frag Shader file written to disk: /tmp/blender_aNNOHV/0024.vert Shader file written to disk: /tmp/blender_aNNOHV/0024.frag Shader file written to disk: /tmp/blender_aNNOHV/0025.vert Shader file written to disk: /tmp/blender_aNNOHV/0025.frag Shader file written to disk: /tmp/blender_aNNOHV/0026.vert Shader file written to disk: /tmp/blender_aNNOHV/0026.frag Shader file written to disk: /tmp/blender_aNNOHV/0027.vert Shader file written to disk: /tmp/blender_aNNOHV/0027.frag Shader file written to disk: /tmp/blender_aNNOHV/0028.vert Shader file written to disk: /tmp/blender_aNNOHV/0028.frag Shader file written to disk: /tmp/blender_aNNOHV/0028.geom Shader file written to disk: /tmp/blender_aNNOHV/0029.vert Shader file written to disk: /tmp/blender_aNNOHV/0029.frag Shader file written to disk: /tmp/blender_aNNOHV/0029.geom Shader file written to disk: /tmp/blender_aNNOHV/0030.vert Shader file written to disk: /tmp/blender_aNNOHV/0030.frag Shader file written to disk: /tmp/blender_aNNOHV/0030.geom Shader file written to disk: /tmp/blender_aNNOHV/0031.vert Shader file written to disk: /tmp/blender_aNNOHV/0031.frag Shader file written to disk: /tmp/blender_aNNOHV/0032.vert Shader file written to disk: /tmp/blender_aNNOHV/0032.frag Shader file written to disk: /tmp/blender_aNNOHV/0033.vert Shader file written to disk: /tmp/blender_aNNOHV/0033.frag Shader file written to disk: /tmp/blender_aNNOHV/0034.vert Shader file written to disk: /tmp/blender_aNNOHV/0034.frag Shader file written to disk: /tmp/blender_aNNOHV/0035.vert Shader file written to disk: /tmp/blender_aNNOHV/0035.frag Shader file written to disk: /tmp/blender_aNNOHV/0036.vert Shader file written to disk: /tmp/blender_aNNOHV/0036.frag Shader file written to disk: /tmp/blender_aNNOHV/0037.vert Shader file written to disk: /tmp/blender_aNNOHV/0037.frag Shader file written to disk: /tmp/blender_aNNOHV/0038.vert Shader file written to disk: /tmp/blender_aNNOHV/0038.frag Shader file written to disk: /tmp/blender_aNNOHV/0039.vert Shader file written to disk: /tmp/blender_aNNOHV/0039.frag Shader file written to disk: /tmp/blender_aNNOHV/0040.vert Shader file written to disk: /tmp/blender_aNNOHV/0040.frag Shader file written to disk: /tmp/blender_aNNOHV/0041.vert Shader file written to disk: /tmp/blender_aNNOHV/0041.frag Shader file written to disk: /tmp/blender_aNNOHV/0042.vert Shader file written to disk: /tmp/blender_aNNOHV/0042.frag Shader file written to disk: /tmp/blender_aNNOHV/0043.vert Shader file written to disk: /tmp/blender_aNNOHV/0043.frag Shader file written to disk: /tmp/blender_aNNOHV/0044.vert Shader file written to disk: /tmp/blender_aNNOHV/0044.frag Shader file written to disk: /tmp/blender_aNNOHV/0045.vert Shader file written to disk: /tmp/blender_aNNOHV/0045.frag Shader file written to disk: /tmp/blender_aNNOHV/0046.vert Shader file written to disk: /tmp/blender_aNNOHV/0046.frag Shader file written to disk: /tmp/blender_aNNOHV/0047.vert Shader file written to disk: /tmp/blender_aNNOHV/0047.frag Shader file written to disk: /tmp/blender_aNNOHV/0048.vert Shader file written to disk: /tmp/blender_aNNOHV/0048.frag Shader file written to disk: /tmp/blender_aNNOHV/0049.vert Shader file written to disk: /tmp/blender_aNNOHV/0049.frag Shader file written to disk: /tmp/blender_aNNOHV/0050.vert Shader file written to disk: /tmp/blender_aNNOHV/0050.frag Shader file written to disk: /tmp/blender_aNNOHV/0051.vert Shader file written to disk: /tmp/blender_aNNOHV/0051.frag Shader file written to disk: /tmp/blender_aNNOHV/0052.vert Shader file written to disk: /tmp/blender_aNNOHV/0052.frag Shader file written to disk: /tmp/blender_aNNOHV/0052.geom Shader file written to disk: /tmp/blender_aNNOHV/0053.vert Shader file written to disk: /tmp/blender_aNNOHV/0053.frag Shader file written to disk: /tmp/blender_aNNOHV/0054.vert Shader file written to disk: /tmp/blender_aNNOHV/0054.frag Shader file written to disk: /tmp/blender_aNNOHV/0055.vert Shader file written to disk: /tmp/blender_aNNOHV/0055.frag Shader file written to disk: /tmp/blender_aNNOHV/0055.geom Shader file written to disk: /tmp/blender_aNNOHV/0056.vert Shader file written to disk: /tmp/blender_aNNOHV/0056.frag Shader file written to disk: /tmp/blender_aNNOHV/0057.vert Shader file written to disk: /tmp/blender_aNNOHV/0057.frag Shader file written to disk: /tmp/blender_aNNOHV/0058.vert Shader file written to disk: /tmp/blender_aNNOHV/0058.frag Shader file written to disk: /tmp/blender_aNNOHV/0059.vert Shader file written to disk: /tmp/blender_aNNOHV/0059.frag Shader file written to disk: /tmp/blender_aNNOHV/0060.vert Shader file written to disk: /tmp/blender_aNNOHV/0060.frag Shader file written to disk: /tmp/blender_aNNOHV/0061.vert Shader file written to disk: /tmp/blender_aNNOHV/0061.frag Shader file written to disk: /tmp/blender_aNNOHV/0062.vert Shader file written to disk: /tmp/blender_aNNOHV/0062.frag Shader file written to disk: /tmp/blender_aNNOHV/0063.vert Shader file written to disk: /tmp/blender_aNNOHV/0063.frag Shader file written to disk: /tmp/blender_aNNOHV/0064.vert Shader file written to disk: /tmp/blender_aNNOHV/0064.frag Shader file written to disk: /tmp/blender_aNNOHV/0065.vert Shader file written to disk: /tmp/blender_aNNOHV/0065.frag Shader file written to disk: /tmp/blender_aNNOHV/0066.vert Shader file written to disk: /tmp/blender_aNNOHV/0066.frag Shader file written to disk: /tmp/blender_aNNOHV/0067.vert Shader file written to disk: /tmp/blender_aNNOHV/0067.frag Shader file written to disk: /tmp/blender_aNNOHV/0068.vert Shader file written to disk: /tmp/blender_aNNOHV/0068.frag Shader file written to disk: /tmp/blender_aNNOHV/0069.vert Shader file written to disk: /tmp/blender_aNNOHV/0069.frag Shader file written to disk: /tmp/blender_aNNOHV/0070.vert Shader file written to disk: /tmp/blender_aNNOHV/0070.frag Shader file written to disk: /tmp/blender_aNNOHV/0071.vert Shader file written to disk: /tmp/blender_aNNOHV/0071.frag Shader file written to disk: /tmp/blender_aNNOHV/0072.vert Shader file written to disk: /tmp/blender_aNNOHV/0072.frag Shader file written to disk: /tmp/blender_aNNOHV/0073.vert Shader file written to disk: /tmp/blender_aNNOHV/0073.frag Shader file written to disk: /tmp/blender_aNNOHV/0074.vert Shader file written to disk: /tmp/blender_aNNOHV/0074.frag Shader file written to disk: /tmp/blender_aNNOHV/0075.vert Shader file written to disk: /tmp/blender_aNNOHV/0075.frag Shader file written to disk: /tmp/blender_aNNOHV/0076.vert Shader file written to disk: /tmp/blender_aNNOHV/0076.frag Shader file written to disk: /tmp/blender_aNNOHV/0077.vert Shader file written to disk: /tmp/blender_aNNOHV/0077.frag Shader file written to disk: /tmp/blender_aNNOHV/0078.vert Shader file written to disk: /tmp/blender_aNNOHV/0078.frag Shader file written to disk: /tmp/blender_aNNOHV/0079.vert Shader file written to disk: /tmp/blender_aNNOHV/0079.frag Shader file written to disk: /tmp/blender_aNNOHV/0080.vert Shader file written to disk: /tmp/blender_aNNOHV/0080.frag Shader file written to disk: /tmp/blender_aNNOHV/0081.vert Shader file written to disk: /tmp/blender_aNNOHV/0081.frag Shader file written to disk: /tmp/blender_aNNOHV/0082.vert Shader file written to disk: /tmp/blender_aNNOHV/0082.frag Shader file written to disk: /tmp/blender_aNNOHV/0083.vert Shader file written to disk: /tmp/blender_aNNOHV/0083.frag Shader file written to disk: /tmp/blender_aNNOHV/0084.vert Shader file written to disk: /tmp/blender_aNNOHV/0084.frag Shader file written to disk: /tmp/blender_aNNOHV/0085.vert Shader file written to disk: /tmp/blender_aNNOHV/0085.frag Shader file written to disk: /tmp/blender_aNNOHV/0086.vert Shader file written to disk: /tmp/blender_aNNOHV/0086.frag Shader file written to disk: /tmp/blender_aNNOHV/0087.vert Shader file written to disk: /tmp/blender_aNNOHV/0087.frag Shader file written to disk: /tmp/blender_aNNOHV/0088.vert Shader file written to disk: /tmp/blender_aNNOHV/0088.frag Shader file written to disk: /tmp/blender_aNNOHV/0089.vert Shader file written to disk: /tmp/blender_aNNOHV/0089.frag Shader file written to disk: /tmp/blender_aNNOHV/0089.geom Shader file written to disk: /tmp/blender_aNNOHV/0090.vert Shader file written to disk: /tmp/blender_aNNOHV/0090.frag Shader file written to disk: /tmp/blender_aNNOHV/0091.vert Shader file written to disk: /tmp/blender_aNNOHV/0091.frag Shader file written to disk: /tmp/blender_aNNOHV/0091.geom Shader file written to disk: /tmp/blender_aNNOHV/0092.vert Shader file written to disk: /tmp/blender_aNNOHV/0092.frag Shader file written to disk: /tmp/blender_aNNOHV/0092.geom Shader file written to disk: /tmp/blender_aNNOHV/0093.vert Shader file written to disk: /tmp/blender_aNNOHV/0093.frag Shader file written to disk: /tmp/blender_aNNOHV/0094.vert Shader file written to disk: /tmp/blender_aNNOHV/0094.frag UI_menutype_draw: opening menu "WM_MT_splash" Shader file written to disk: /tmp/blender_aNNOHV/0095.vert Shader file written to disk: /tmp/blender_aNNOHV/0095.frag UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus" UI_menutype_draw: opening menu "WM_MT_splash" UI_menutype_draw: opening menu "WM_MT_splash" UI_menutype_draw: opening menu "WM_MT_splash" UI_menutype_draw: opening menu "WM_MT_splash" UI_menutype_draw: opening menu "WM_MT_splash" wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:1 / PRESS, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8 UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus" UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus" wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:2 / RELEASE, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8 wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:1 / PRESS, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8 UI_menutype_draw: opening menu "TOPBAR_MT_file" UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus" wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:2 / RELEASE, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(43,734), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8e0b8 wm_event_do_handlers: Handling event wmEvent type:272 / TIMER, val:0 / NOTHING, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(57,706), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa079baf378 UI_menutype_draw: opening menu "TOPBAR_MT_file_new" wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:1 / PRESS, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(70,687), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa079baf378 wm_event_do_handlers: Handling event wmEvent type:1 / LEFTMOUSE, val:2 / RELEASE, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(70,687), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa079baf378 wm_event_do_handlers: Handling event wmEvent type:20512 / UNKNOWN, val:1 / PRESS, shift:0, ctrl:0, alt:0, oskey:0, keymodifier:0, mouse:(70,687), ascii:'', utf8:'', keymap_idname:(null), pointer:0x7fa089c8d938 ED_screen_refresh: set screen wm_window_make_drawable: set drawable 1 UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus" UI_menutype_draw: opening menu "TIME_MT_editor_menus" wm_window_make_drawable: set drawable 2 blender: src/intel/genxml/gen8_pack.h:72: __gen_uint: Assertion `v <= max' failed. Annullato (core dump creato) ```

Added subscriber: @HAWk1

Added subscriber: @HAWk1
Member

Added subscribers: @Fercho-4, @lichtwerk

Added subscribers: @Fercho-4, @lichtwerk
Member

Added subscribers: @fclem, @JulianEisel

Added subscribers: @fclem, @JulianEisel
Member

@Jeroen-Bakker: if you can actually reproduce, please et it to confirmed...
I myself cannot reproduce this [on nv 970m, 430.26 drivers]

Maybe this rings a bell for @fclem, @JulianEisel ?

@Jeroen-Bakker: if you can actually reproduce, please et it to confirmed... I myself cannot reproduce this [on nv 970m, 430.26 drivers] Maybe this rings a bell for @fclem, @JulianEisel ?
Member

This is a driver bug in this specific version of Mesa, it's fixed in newer ones. See #69461.
We'll probably have to find a workaround.

This is a driver bug in this specific version of Mesa, it's fixed in newer ones. See #69461. We'll probably have to find a workaround.
Author

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Tom M closed this issue 2019-09-10 14:57:13 +02:00
Tom M self-assigned this 2019-09-10 14:57:13 +02:00
Author

Ubuntu has now upgraded to Mesa 19.1.4 through their regular software updater.

Problem is resolved by Ubuntu.

Ubuntu has now upgraded to Mesa 19.1.4 through their regular software updater. Problem is resolved by Ubuntu.
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