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POV-Ray integration addon is broken
Closed, ArchivedPublic

Description

System Information
Operating system: Linux-5.2.13-arch1-1-ARCH-x86_64-with-arch-Arch-Linux 64 Bits
Graphics card: AMD MULLINS (DRM 2.50.0, 5.2.13-arch1-1-ARCH, LLVM 8.0.1) X.Org 4.5 (Core Profile) Mesa 19.1.6

Blender Version
Broken: version: 2.80 (sub 75), branch: makepkg, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e
Worked: <=2.79

Short description of error
"Render: POV 3.7" is able to call the specificed povray executable and get the image from it, but not much more. Render settings don't seem to change much, output settings are empty (no way to change resolution, for example), "Lookdev" viewport mode makes all objects invisible, shader editor's "Add" submenu is empty, and trying to add POV-Ray specific primitives in viewport's "Add" submenu gives an error:

I believe the support for this render engine is less important than support for Blender Render engine, i.e. I think it makes sense to just remove the addon from Blender entirely.

Exact steps for others to reproduce the error

  1. Enable "POV 3.7" addon.
  2. Try to use the render engine in any meaningful capacity.

Details

Type
Bug

Event Timeline

Bastien Montagne (mont29) closed this task as Archived.
Bastien Montagne (mont29) claimed this task.

Thanks for the report, but this is known TODO, @Maurice Raybaud (mauriceraybaud) and his team are working on it.