Undo is making objects to disappear in sculpt mode #69822
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Reference: blender/blender#69822
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 550 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.51
Blender Version
Broken: version: 2.81 (sub 11), branch: master, commit date: 2019-09-12 16:23, hash:
5b2cebf49b
Worked: (optional)
Short description of error
Undo is making objects to disappear in sculpt mode
Exact steps for others to reproduce the error
Things to notice sometimes objects change places and sometimes they disappear, when an object change place if you try to select it, it wouldn't happen.
You can try with the blend file as well. Open it and sculpt some and start to undo sculpt_undo_1.blend
Added subscriber: @ErickNyanduKabongo
Added subscriber: @mano-wii
I could not reproduce the problem with the attached file.
Has it been resolved in recent builds? (https://builder.blender.org/download/)
No, I tried the attached file, now it is crashing. I tried with the instructions above i can reproduce with Master: 2.81 (sub 12), branch: master, commit date: 2019-09-23 15:18, hash:
14acac0bb7
Did you try to follow the step by step instructions?
Added subscriber: @ideasman42
@ideasman42, apparently the problem involves the undo system and bmesh.
A simple way to reproduce the problem is to:
This issue was referenced by
79b703bb63
Changed status from 'Open' to: 'Resolved'