Segment Fault opening 2D template with RTX2080TI in Windows 10 #69856

Closed
opened 2019-09-13 20:28:25 +02:00 by Antonio Vazquez · 9 comments

System Information
Operating system: Windows 10 64
Graphics card: RTX2080TI Driver 436. 30 (Just downloaded from NVIDIA)

Code compiled to last date including new changes for DRW batch: ce34a6b0d7

Just startup Blender and select 2D template.

Error:

Vendor: NVIDIA Corporation
Renderer: GeForce RTX 2080 Ti/PCIe/SSE2
Version: 4.5.0 NVIDIA 436.30
Warning! Dummy Version: 4.6.0 NVIDIA 436.30
Context Version: 4.5
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000068C8A2B0
Module  : C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_8411e09b0f0ea69e\nvoglv64.dll
Writing: C:\Users\Antonio\AppData\Local\Temp\blender.crash.txt


# backtrace
27: BLI_system_backtrace - 0x7FF7E5E62F30
26: sig_handle_crash_backtrace - 0x7FF7E59D2000
25: sig_handle_crash - 0x7FF7E59D1D00
24: windows_exception_handler - 0x7FF7E59D20F0
23: UnhandledExceptionFilter - 0x7FFD829BF490
22: memset - 0x7FFD851C2FC0
21: _C_specific_handler - 0x7FFD851AC650
20: _chkstk - 0x7FFD851C10F0
19: RtlRaiseException - 0x7FFD85189F00
18: KiUserExceptionDispatcher - 0x7FFD851BFE50
17: DrvPresentBuffers - 0x68A885A0
16: DrvPresentBuffers - 0x68A885A0
15: DrvPresentBuffers - 0x68A885A0
14: DrvPresentBuffers - 0x68A885A0
13: DrvPresentBuffers - 0x68A885A0
12: DrvPresentBuffers - 0x68A885A0
11: DrvPresentBuffers - 0x68A885A0
10: DrvPresentBuffers - 0x68A885A0
9: DrvPresentBuffers - 0x68A885A0
8: DrvPresentBuffers - 0x68A885A0
7: DrvPresentBuffers - 0x68A885A0
6: DrvPresentBuffers - 0x68A885A0
5: DrvPresentBuffers - 0x68A885A0
4: DrvPresentBuffers - 0x68A885A0
3: DrvPresentBuffers - 0x68A885A0
2: DrvValidateVersion - 0x68A540A0
1: BaseThreadInitThunk - 0x7FFD84847BC0
0: RtlUserThreadStart - 0x7FFD8518CEC0
**System Information** Operating system: Windows 10 64 Graphics card: RTX2080TI Driver 436. 30 (Just downloaded from NVIDIA) Code compiled to last date including new changes for DRW batch: ce34a6b0d727bbde6ae373afa8ec6c42bc8980ce Just startup Blender and select 2D template. Error: ``` Vendor: NVIDIA Corporation Renderer: GeForce RTX 2080 Ti/PCIe/SSE2 Version: 4.5.0 NVIDIA 436.30 Warning! Dummy Version: 4.6.0 NVIDIA 436.30 Context Version: 4.5 Error : EXCEPTION_ACCESS_VIOLATION Address : 0x0000000068C8A2B0 Module : C:\WINDOWS\System32\DriverStore\FileRepository\nvddi.inf_amd64_8411e09b0f0ea69e\nvoglv64.dll Writing: C:\Users\Antonio\AppData\Local\Temp\blender.crash.txt ``` ```# Blender 2.81 (sub 11), Commit date: 2019-09-13 16:39, Hash 5d4cbbb16cde # backtrace 27: BLI_system_backtrace - 0x7FF7E5E62F30 26: sig_handle_crash_backtrace - 0x7FF7E59D2000 25: sig_handle_crash - 0x7FF7E59D1D00 24: windows_exception_handler - 0x7FF7E59D20F0 23: UnhandledExceptionFilter - 0x7FFD829BF490 22: memset - 0x7FFD851C2FC0 21: _C_specific_handler - 0x7FFD851AC650 20: _chkstk - 0x7FFD851C10F0 19: RtlRaiseException - 0x7FFD85189F00 18: KiUserExceptionDispatcher - 0x7FFD851BFE50 17: DrvPresentBuffers - 0x68A885A0 16: DrvPresentBuffers - 0x68A885A0 15: DrvPresentBuffers - 0x68A885A0 14: DrvPresentBuffers - 0x68A885A0 13: DrvPresentBuffers - 0x68A885A0 12: DrvPresentBuffers - 0x68A885A0 11: DrvPresentBuffers - 0x68A885A0 10: DrvPresentBuffers - 0x68A885A0 9: DrvPresentBuffers - 0x68A885A0 8: DrvPresentBuffers - 0x68A885A0 7: DrvPresentBuffers - 0x68A885A0 6: DrvPresentBuffers - 0x68A885A0 5: DrvPresentBuffers - 0x68A885A0 4: DrvPresentBuffers - 0x68A885A0 3: DrvPresentBuffers - 0x68A885A0 2: DrvValidateVersion - 0x68A540A0 1: BaseThreadInitThunk - 0x7FFD84847BC0 0: RtlUserThreadStart - 0x7FFD8518CEC0 ```
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Added subscriber: @antoniov

Added subscriber: @antoniov
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Reverted to commit f7e8b58098 (Fix BLI_bvhtree_overlap_ex assert) and works

Reverted to commit f7e8b580989ec70d1cf8f15a11d4f09e6b36f407 (Fix `BLI_bvhtree_overlap_ex` assert) and works
Clément Foucault was assigned by Antonio Vazquez 2019-09-13 20:34:42 +02:00
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Confirmed, error was introduced in commit ce34a6b0d7 (DRW: Refactor to support draw call batching)

(I have bisected the error)

Confirmed, error was introduced in commit ce34a6b0d727bbde6ae373afa8ec6c42bc8980ce (DRW: Refactor to support draw call batching) (I have bisected the error)
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If you open the default template and then add a Grease Pencil object works, except drawing new strokes. Only crash opening the 2D template.

If you open the default template and then add a Grease Pencil object works, except drawing new strokes. Only crash opening the 2D template.

Added subscriber: @mendio

Added subscriber: @mendio

Same error confirmed here with a GeForce GTX 1070

Same error confirmed here with a GeForce GTX 1070
Author
Member

@fclem I have checked and opening Default template and pressing Render mode crash too.

image.png

@fclem I have checked and opening Default template and pressing Render mode crash too. ![image.png](https://archive.blender.org/developer/F7746909/image.png)
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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I archive this task because the commit was reverted.

I archive this task because the commit was reverted.
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Reference: blender/blender#69856
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