commit 3a08153d7a introduces X11 error #70449

Closed
opened 2019-10-02 16:49:09 +02:00 by sam · 7 comments

I've recently rebuilt blender and it doesn't start.
So I've gone backward through commit history until this:

[Bf-blender-cvs] [3a08153d7a] master: DRW: Refactor to support draw call batching

which prevents blender to start.

when run in console, blender gives this error message:
Received X11 Error:

      error code:   8
      request code: 154
      minor code:   34
      error text:   BadMatch (invalid parameter attributes)

Received X11 Error:

      error code:   2
      request code: 154
      minor code:   34
      error text:   BadValue (integer parameter out of range for operation)

System Information
Operating system: Ubuntu 19.04
Graphics card: nvidia geforce gt 240

glxinfo output:
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 3.3.0 NVIDIA 340.107
OpenGL core profile shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL version string: 3.3.0 NVIDIA 340.107
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL ES profile version string: OpenGL ES 2.0 NVIDIA 340.107 340.107
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.00

Blender Version
Broken: from commit 3a08153d7a on
Worked: until commit 16d59192064 functions: copy color to new particles in trails node

thanks

I've recently rebuilt blender and it doesn't start. So I've gone backward through commit history until this: [Bf-blender-cvs] [3a08153d7a8] master: DRW: Refactor to support draw call batching which prevents blender to start. when run in console, blender gives this error message: Received X11 Error: ``` error code: 8 request code: 154 minor code: 34 error text: BadMatch (invalid parameter attributes) ``` Received X11 Error: ``` error code: 2 request code: 154 minor code: 34 error text: BadValue (integer parameter out of range for operation) ``` **System Information** Operating system: Ubuntu 19.04 Graphics card: nvidia geforce gt 240 glxinfo output: server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 OpenGL core profile version string: 3.3.0 NVIDIA 340.107 OpenGL core profile shading language version string: 3.30 NVIDIA via Cg compiler OpenGL version string: 3.3.0 NVIDIA 340.107 OpenGL shading language version string: 3.30 NVIDIA via Cg compiler OpenGL ES profile version string: OpenGL ES 2.0 NVIDIA 340.107 340.107 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.00 **Blender Version** Broken: from commit 3a08153d7a8 on Worked: until commit 16d59192064 functions: copy color to new particles in trails node thanks
Author

Added subscriber: @trix

Added subscriber: @trix

#70220 was marked as duplicate of this issue

#70220 was marked as duplicate of this issue

Added subscriber: @nokipaike

Added subscriber: @nokipaike

just out of curiosity, try to see if blender starts with

blender  --debug-gpu-force-workarounds
just out of curiosity, try to see if blender starts with ``` blender --debug-gpu-force-workarounds ```
Author

blender --debug-gpu-force-workarounds doesn't work,
but the issue is now solved by [f8f28dc784] master: Workaround for NVidia broken driver

thanks!

blender --debug-gpu-force-workarounds doesn't work, but the issue is now solved by [f8f28dc7841] master: Workaround for NVidia broken driver thanks!

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Brecht Van Lommel self-assigned this 2019-10-02 18:40:57 +02:00

Added subscribers: @robertomassussi-4, @tonyosh

Added subscribers: @robertomassussi-4, @tonyosh
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Reference: blender/blender#70449
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