Bug with the default Value for the FOV in the viewport #70744

Closed
opened 2019-10-11 17:39:32 +02:00 by karlsson · 4 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Intel(R) HD Graphics 4400 Intel 4.3.0 - Build 20.19.15.4963

Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f5449
Worked: (optional)

Short description of error
The Default value for Focal Length in the viewport is 1mm, not 50mm

Exact steps for others to reproduce the error
in the "n" panel of the viewport, in the "view" tab the value for Focal length is on 50mm by default, but right-clicking and using "reset to default value" sets it to 1mm, instead of the actual default value of 50mm.

EDIT: The Default value for "Unit scale" in the Scenes tab In the Properties Window is also wrong, it defaults to 0.00001 upon clicking "reset to default value" instead of 1.
I noticed there are many Values with a incorrect Default Value, with incorrect i mean that the default value is different from the Value in the Start Up File, im gonna make a list here:

Scene > Units:

Unit System
Unit Scale
Length
Mass
Time

Scene > Gravity

Checkbox for Gravity
Z-Value for Gravity

Scene > Audio

Volume
Sample rate
Distance Model
Doppler Speed
Doppler Factor
Audio Channels

Ok i noticed most Values in blender have that error, I hope Thats not an error of my System since its a fresh install, but maybe you can check if the values i have given have that error, and if so many Values should be checked.

Thanks!

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: Intel(R) HD Graphics 4400 Intel 4.3.0 - Build 20.19.15.4963 **Blender Version** Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `f6cb5f5449` Worked: (optional) **Short description of error** The Default value for Focal Length in the viewport is 1mm, not 50mm **Exact steps for others to reproduce the error** in the "n" panel of the viewport, in the "view" tab the value for Focal length is on 50mm by default, but right-clicking and using "reset to default value" sets it to 1mm, instead of the actual default value of 50mm. EDIT: The Default value for "Unit scale" in the Scenes tab In the Properties Window is also wrong, it defaults to 0.00001 upon clicking "reset to default value" instead of 1. I noticed there are many Values with a incorrect Default Value, with incorrect i mean that the default value is different from the Value in the Start Up File, im gonna make a list here: Scene > Units: Unit System Unit Scale Length Mass Time Scene > Gravity Checkbox for Gravity Z-Value for Gravity Scene > Audio Volume Sample rate Distance Model Doppler Speed Doppler Factor Audio Channels Ok i noticed most Values in blender have that error, I hope Thats not an error of my System since its a fresh install, but maybe you can check if the values i have given have that error, and if so many Values should be checked. Thanks!
Author

Added subscriber: @karlsson

Added subscriber: @karlsson
Member

Added subscriber: @CharlieJolly

Added subscriber: @CharlieJolly
Member

This is working in latest builds. Should be fixed in 2.81 when it is released.

This is working in latest builds. Should be fixed in 2.81 when it is released.
Author

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#70744
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