2D masks broken #70809

Closed
opened 2019-10-14 15:47:57 +02:00 by Michael Soluyanov · 5 comments

System Information
Operating system: Linux-4.15.0-62-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116

Blender Version
Broken: version: 2.81 (sub 14), branch: master, commit date: 2019-10-10 23:31, hash: f9cc51788b
Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-12 15:33, hash: 95f020c853
Worked: version: 2.81 (sub 14), branch: master, commit date: 2019-10-06 14:05, hash: 54a9649e26

Short description of error
Left - broken, right - works:
Снимок экрана от 2019-10-14 16-41-38.png

Doesn't work correctly in compositing nodes also.

Exact steps for others to reproduce the error
Add mask in image editor.
Check it using Mask Display ->overlay

**System Information** Operating system: Linux-4.15.0-62-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116 **Blender Version** Broken: version: 2.81 (sub 14), branch: master, commit date: 2019-10-10 23:31, hash: `f9cc51788b` Broken: version: 2.81 (sub 15), branch: master, commit date: 2019-10-12 15:33, hash: `95f020c853` Worked: version: 2.81 (sub 14), branch: master, commit date: 2019-10-06 14:05, hash: `54a9649e26` **Short description of error** Left - broken, right - works: ![Снимок экрана от 2019-10-14 16-41-38.png](https://archive.blender.org/developer/F7816683/Снимок_экрана_от_2019-10-14_16-41-38.png) Doesn't work correctly in compositing nodes also. **Exact steps for others to reproduce the error** Add mask in image editor. Check it using Mask Display ->overlay
Author
Member

Added subscriber: @crantisz

Added subscriber: @crantisz

Added subscriber: @StephenSwaney

Added subscriber: @StephenSwaney

It does seem broken. Nvidia/Linux

It does seem broken. Nvidia/Linux

This issue was referenced by 0500dcd711

This issue was referenced by 0500dcd711d1894ccab5769c6addf91e6d4e30df

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Campbell Barton self-assigned this 2019-10-15 08:29:48 +02:00
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Reference: blender/blender#70809
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