bpy.context.scene.frame_set() doesn't update marker cameras in viewports #70850
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Reference: blender/blender-addons#70850
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System Information
Operating system: Linux-5.0.0-31-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: Quadro RTX 5000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 418.56
Blender Version
Broken: version: 2.82 (sub 0), branch: master, commit date: 2019-10-11 23:26, hash:
blender/blender@bde328352b
Worked: (optional)
Short description of error
When calling
bpy.context.scene.frame_set()
causes the playhead to pass a marker, the active camera switches in the UI, but viewports don't update until manually passing a marker again.Exact steps for others to reproduce the error
frame_set_camera_updating.blend
Added subscriber: @frameshift
Added subscriber: @lichtwerk
Confirmed, checking...
This issue was referenced by blender/blender@80f0bc99a9
Changed status from 'Open' to: 'Resolved'