Add Constraint (with Targets) hotkey not working in Object Mode #70960

Closed
opened 2019-10-20 13:57:38 +02:00 by DavidBoura · 14 comments

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.57

Blender Version
Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-10-19 11:27, hash: c2a2cd13be
Worked: (optional)

Short description of error
Ctrl + Shift + C only works in Pose Mode

**System Information** Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 960M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.57 **Blender Version** Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-10-19 11:27, hash: `c2a2cd13be` Worked: (optional) **Short description of error** Ctrl + Shift + C only works in Pose Mode
Author

Added subscriber: @DavidBoura

Added subscriber: @DavidBoura

Added subscriber: @AleksanderTarkhanov

Added subscriber: @AleksanderTarkhanov

It is because Pose Mode hotkeys are separate from Object Mode hotkeys. You can see it in Blender Preferences -> Keymap. It takes you a few seconds to add a hotkey yourself. Just go to Blender Preferences -> Keymap then unroll 3D View -> Object Mode -> Object Mode (Global) and press "Add New" seen in image below. In that image I already made that shortcut, so you can just copy the setup.

add-shortcut-yourself.png

Are you really sure developers need to do anything with it? :) With 500+ unsorted tasks and counting? :(

It is because Pose Mode hotkeys are separate from Object Mode hotkeys. You can see it in Blender Preferences -> Keymap. It takes you a few seconds to add a hotkey yourself. Just go to Blender Preferences -> Keymap then unroll 3D View -> Object Mode -> Object Mode (Global) and press "Add New" seen in image below. In that image I already made that shortcut, so you can just copy the setup. ![add-shortcut-yourself.png](https://archive.blender.org/developer/F7841199/add-shortcut-yourself.png) Are you really sure developers need to do anything with it? :) With 500+ unsorted tasks and counting? :(
Author

Thank you for the tip, i tried with 2.79 where it's default. It's not since 2.80 and how could i know if it's a bug or not?
Maybe they will make it default again?

Thank you for the tip, i tried with 2.79 where it's default. It's not since 2.80 and how could i know if it's a bug or not? Maybe they will make it default again?
Author

And how do you know what to put in the Identifier field?

And how do you know what to put in the Identifier field?

Yes, it works in 2.79 by default so may be considered a regression (very minor though), cause hotkey Ctrl + Shift + C looks unused in Object Mode. And I agree it should be logical for it to be working the same way.

Yes, it works in 2.79 by default so may be considered a regression (very minor though), cause hotkey Ctrl + Shift + C looks unused in Object Mode. And I agree it should be logical for it to be working the same way.

In #70960#798657, @DavidBoura wrote:
And how do you know what to put in the Identifier field?

I guessed :D Actually looked in Pose mode shortkey and changed "pose" to "object". Also you can find it in 2.79 and identifier is the same.

> In #70960#798657, @DavidBoura wrote: > And how do you know what to put in the Identifier field? I guessed :D Actually looked in Pose mode shortkey and changed "pose" to "object". Also you can find it in 2.79 and identifier is the same.
Author

Thanks!

Thanks!

I'm glad to help!

I'm glad to help!
Member

Added subscribers: @WilliamReynish, @ideasman42, @lichtwerk

Added subscribers: @WilliamReynish, @ideasman42, @lichtwerk
Member

It is still in the Blender27X keymap.

@WilliamReynish, @ideasman42 : not up-to-date on the policy here:

It is still in the Blender27X keymap. @WilliamReynish, @ideasman42 : not up-to-date on the policy here: - do we keep "free" spots in the keymap on purpose? (to just have free slots available for future stuff?) - otherwise we could move some of these from legacy... https://developer.blender.org/diffusion/B/browse/master/release/scripts/presets/keyconfig/keymap_data/blender_default.py$3513

Added subscriber: @dr.sybren

Added subscriber: @dr.sybren

Changed status from 'Needs Developer To Reproduce' to: 'Archived'

Changed status from 'Needs Developer To Reproduce' to: 'Archived'
Sybren A. Stüvel self-assigned this 2020-01-23 15:32:14 +01:00

AFAIK it was intentional to keep free spots in the keymap. This gives more freedom to individual users and add-on writers to create their own keymap. There are plenty of other keys in 2.79 that are not mapped by default in 2.8x.

AFAIK it was intentional to keep free spots in the keymap. This gives more freedom to individual users and add-on writers to create their own keymap. There are plenty of other keys in 2.79 that are not mapped by default in 2.8x.
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Reference: blender/blender#70960
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