Tool tab in Properties Editor only tracks the 3D Viewport tools! #71114

Closed
opened 2019-10-26 11:26:14 +02:00 by Geoffrey Megardon · 4 comments

System Information
Operating system: Windows 10
Graphics card: Any

Blender Version
Broken: 2.80

Description of error
If you select a tool in any editor that is not the 3D Viewport, then the tool is not updated in the properties editor's tool tab.

Exact steps for others to reproduce the error

  • Go in the UV editing workspace,
  • Select the tool tab in the editor properties,
  • Select a tool in 3D Viewport (the tool is updated in the editor properties),
  • Select a tool in the UV editor (the tool won't be updated in the editor properties).

Suggested Solution

The tool tab is currently tracking the last tool used in 3D Viewport.

Solution 1 is to make the tool tab track the last tool used in any editors.

Solution 2 is to add a dropdown list in the tool tab so that the user can chose whether to track: last used tool, 3D viewport, UV editor, Image Editor, Shader Editor, etc...
Note that Solution 2 makes the tool tab more flexible for multi-monitors situation.

Related Link
I reported it as a papercut here: https://devtalk.blender.org/t/blender-ui-paper-cuts/2596/3402?u=nodragem
Then it was highlighted as a bug here: https://devtalk.blender.org/t/blender-2-8-user-interface-design/505/1448?u=nodragem

**System Information** Operating system: Windows 10 Graphics card: Any **Blender Version** Broken: 2.80 **Description of error** If you select a tool in any editor that is not the 3D Viewport, then the tool is not updated in the properties editor's tool tab. **Exact steps for others to reproduce the error** - Go in the UV editing workspace, - Select the tool tab in the editor properties, - Select a tool in 3D Viewport (the tool is updated in the editor properties), - Select a tool in the UV editor (the tool won't be updated in the editor properties). **Suggested Solution** The tool tab is currently tracking the last tool used in 3D Viewport. Solution 1 is to make the tool tab track the last tool used in any editors. Solution 2 is to add a dropdown list in the tool tab so that the user can chose whether to track: last used tool, 3D viewport, UV editor, Image Editor, Shader Editor, etc... Note that Solution 2 makes the tool tab more flexible for multi-monitors situation. **Related Link** I reported it as a papercut here: https://devtalk.blender.org/t/blender-ui-paper-cuts/2596/3402?u=nodragem Then it was highlighted as a bug here: https://devtalk.blender.org/t/blender-2-8-user-interface-design/505/1448?u=nodragem

Added subscriber: @Nodragem

Added subscriber: @Nodragem

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Campbell Barton self-assigned this 2019-10-29 11:15:50 +01:00

This is currently working as intended.

Closing, since this is a request/design task and the issue tracker only accepts bug reports from users see: https://wiki.blender.org/wiki/Reference/Not_a_bug

This is currently working as intended. Closing, since this is a request/design task and the issue tracker only accepts bug reports from users see: https://wiki.blender.org/wiki/Reference/Not_a_bug
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Reference: blender/blender#71114
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