GPencil: Wrong Naming of Convert GP object to Meshes #71150
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Reference: blender/blender#71150
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Operating system: Ubuntu 18.04 64 bits
Graphics card: NVIDIA Titan Black
Blender Version
Broken: 2.80,2.81, master
Worked: (optional)
Short description of error
Grease Pencil conversion operators are only creating Curve objects.
A curve object can correspond to different spline types (Nurbs, Bezier or Poly).
Convert to Polygon Curve operator correspond to conversion of a Grease Pencil stroke to a Curve object made of a Poly spline.
But this operation was wrongly named Convert to Meshes.
That confuses people because they expect a mesh made of a succession of edges instead of a curve object.
Exact steps for others to reproduce the error
Create a Grease Pencil Stroke object.
Make a right click to see Object Context menu.
Click on "Convert to Mesh".
Added subscriber: @zeauro
Added subscribers: @mendio, @antoniov
@mendio This is the old 2.7x conversion code. What do you think of the naming?
I think there is no discussion to have about naming.
UI should not present a Curve as a Mesh.
If you want to keep a "convert to mesh" operator, result should be a mesh.
If you can change behavior in order to produce directly a mesh for 2.81 release, do it.
If it is not a safe change, at least, in 2.81, naming could be correct.
@zeauro I'm not saying the naming is correct, but before doing any change we must talk and determine the best solution...here it's how the things are done.
Wrong Naming of Convert GP object to Polygon Curve as a Convert to Meshesto GPencil: Wrong Naming of Convert GP object to MeshesThis issue was referenced by
a2bfd28d5e
Changed status from 'Open' to: 'Resolved'
The problem is not the conversion to mesh is not working, the real mistake is the real menu text must be
Convert to Polygon Curve
as is in Object menu: