Point Density Node in Vertex Weight mode crashes Blender #71296

Closed
opened 2019-11-02 16:16:15 +01:00 by Bent Hillerkus · 5 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.08

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-01 22:07, hash: 4fec2b0660

Short description of error
Changing the resolution on the point density node crashes Blender
image.png

Exact steps for others to reproduce the error
Add a vertex group to the default cube and add some weights.
Add the point density node and set it to Object Vertices, World Space, Vertex Weights and add the Vertex Group .
Connect the density output to your material output or make sure that you can see it.
Make sure, you're in Cycles.

Now reduce the resolution on the slider and Blender will crash

point density crash.blend

I know that this is just a bug tracker, but a fix for my use case would be to add a vertex weights node similar to the vertex colors node.

Thank you for your time!

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.08 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-01 22:07, hash: `4fec2b0660` **Short description of error** Changing the resolution on the point density node crashes Blender ![image.png](https://archive.blender.org/developer/F7903016/image.png) **Exact steps for others to reproduce the error** Add a vertex group to the default cube and add some weights. Add the point density node and [set it to Object Vertices, World Space, Vertex Weights and add the Vertex Group ](https://docs.blender.org/manual/en/dev/render/shader_nodes/textures/point_density.html). Connect the density output to your material output or make sure that you can see it. Make sure, you're in Cycles. Now reduce the resolution on the slider and Blender will crash [point density crash.blend](https://archive.blender.org/developer/F7902952/point_density_crash.blend) I know that this is just a bug tracker, but a fix for my use case would be to add a vertex weights node similar to the vertex colors node. Thank you for your time!
Author

Added subscriber: @bent

Added subscriber: @bent

Added subscriber: @mano-wii

Added subscriber: @mano-wii

vertex weight affects color output (the yellow dot) not the point density output.
Is the crash related to vertex weight?

Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), etc.
Also explained here: https://www.youtube.com/watch?v=JTD0OJq_rF4

Mixing unrelated information will only confuse the developer assigned to the report.

`vertex weight` affects color output (the yellow dot) not the point density output. Is the crash related to vertex weight? Please follow our [submission template and guidelines](https:*developer.blender.org/maniphest/task/edit/form/1/), also read [these tips about bug reports](https:*wiki.blender.org/wiki/Process/Bug_Reports), and make a complete, valid bug report, with required info, ***precise description of the issue*** (only ONE issue per report!), etc. Also explained here: https://www.youtube.com/watch?v=JTD0OJq_rF4 Mixing unrelated information will only confuse the developer assigned to the report.
Author

LOL. I feel like an idiot now, I could swear that I've tried out using the Color output.

Anyways, the crashing persists. When you reduce the resolution from the default 100 Blender will crash.

LOL. I feel like an idiot now, I could swear that I've tried out using the Color output. Anyways, the crashing persists. When you reduce the resolution from the default 100 Blender will crash.
Bent Hillerkus changed title from Point Density Node vertex weights broken + crashing Blender to Point Density Node in Vertex Weight mode crashes Blender 2019-11-05 18:07:26 +01:00

Closed as duplicate of #67718

Closed as duplicate of #67718
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#71296
No description provided.