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Exported obj is empty if it was dupliverted
Closed, ArchivedPublic

Description

System Information
Operating system: win10
Graphics card: -

Blender Version


version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type:
build date: 2019-07-29, 09:44 AM

Short description of error
See in title

Exact steps for others to reproduce the error

  • Create new .blend
  • Add another cube{F7908410}
  • Select Cube then Cube.001
  • Set parent -> to object
  • Select Cube.001 and go to obgect tab -> instancing -> faces
  • Select Cube and export as *.obj with selected only flag - exported obj is empty

Details

Type
Bug

Event Timeline

Philipp Oeser (lichtwerk) closed this task as Archived.Mon, Nov 4, 12:30 PM
Philipp Oeser (lichtwerk) claimed this task.

This done on purpose, see https://developer.blender.org/diffusion/BA/browse/master/io_scene_obj/export_obj.py$325
(usually this makes sense -- users usually dont wont stuff that is instanced elsewhere to show up in the export as well... same as rendering [they also dont show up there])

"Workaround" is to disable Faces Instancing on the instancer (Tactile_array_instancer in your case) temporarily, then export...

Will have to close this one, thx for the report anyways...

For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug

Oh, got it!
I just wanted to export an object itself the empty one. That was look like unexpected behavior

Thanks a lot!