Keying 'How to sync Playback' does not work #71727

Closed
opened 2019-11-21 13:57:36 +01:00 by ChristopherAnderssarian · 11 comments

System Information
Operating system: Windows 7
GPU: Radeon Vega 64, Divider version: 19.4.1
CPU: Intel Core i7-5960X

Blender Version

Broken: blender-2.80-f6cb5f54494e-windows64 (official release)
Broken: blender-2.81-115a5bf65a6b-windows64 (build bot)
Broken: blender-2.82-ba1e9ae4733a-windows64 (build bot)
Working: blender-2.79b-f4dc9f9d68b-windows64 (official release)

Short description of error

Since the drop-down menu for How to sync Playback got moved
into the Playback drop-down menu, its ability to be keyed got broken.

2.80 and onwards opens these keyed properties correctly
(from 2.97b and earlier), but does not allow any control over the
keyframe(s) from the context menu or keyboard shortcuts.

Exact steps for others to reproduce the error from scratch

  • Open a broken version

  • In the timeline editor --> Playback drop-down menu

  • Over the How to sync Playback try inserting a keyframe (right-clicking or pressing {key I})

**System Information** Operating system: Windows 7 GPU: Radeon Vega 64, Divider version: 19.4.1 CPU: Intel Core i7-5960X **Blender Version** Broken: `blender-2.80-f6cb5f54494e-windows64` (official release) Broken: `blender-2.81-115a5bf65a6b-windows64` (build bot) Broken: `blender-2.82-ba1e9ae4733a-windows64` (build bot) Working: `blender-2.79b-f4dc9f9d68b-windows64` (official release) **Short description of error** Since the drop-down menu for *How to sync Playback* got moved into the Playback drop-down menu, its ability to be keyed got broken. 2.80 and onwards opens these keyed properties correctly (from 2.97b and earlier), but does not allow any control over the keyframe(s) from the context menu or keyboard shortcuts. **Exact steps for others to reproduce the error from scratch** - Open a broken version - In the timeline editor --> Playback drop-down menu - Over the *How to sync Playback* try inserting a keyframe (right-clicking or pressing {key I})

Added subscriber: @ChristopherAnderssarian

Added subscriber: @ChristopherAnderssarian

#71728 was marked as duplicate of this issue

#71728 was marked as duplicate of this issue

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can confirm, in blender 2.79 it used to work:
GIF.gif

Apparently properties inside popovers can't be animated.

I can confirm, in blender 2.79 it used to work: ![GIF.gif](https://archive.blender.org/developer/F8155562/GIF.gif) Apparently properties inside popovers can't be animated.

Yeah, there's a couple more irregularities, in the playback popover: Mute Audio & Audio Scrubbing.
Context menu keying options are available (in 2.8x & 2.7x), but do not work in 2.8x or 2.7x.

Yeah, there's a couple more irregularities, in the playback popover: *Mute Audio* & *Audio Scrubbing*. Context menu keying options are available (in 2.8x & 2.7x), but do not work in 2.8x or 2.7x.

Added subscriber: @dr.sybren

Added subscriber: @dr.sybren

Keying this property via Python (bpy.context.scene.keyframe_insert('sync_mode')) works fine, so it seems to be a UI issue. ui_context_button_active(…) returns NULL when called from this stack:

ui_context_button_active(ARegion * ar, _Bool (*)(uiBut *) but_check_cb) (…blender/source/blender/editors/interface/interface_handlers.c:8201)
ui_context_rna_button_active(const bContext * C) (…blender/source/blender/editors/interface/interface_handlers.c:8214)
UI_context_active_but_prop_get(const bContext * C, struct PointerRNA * r_ptr, struct PropertyRNA ** r_prop, int * r_index) (…blender/source/blender/editors/interface/interface_handlers.c:8243)
insert_key_button_exec(bContext * C, wmOperator * op) (…blender/source/blender/editors/animation/keyframing.c:2367)
wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const _Bool poll_only, _Bool use_last_properties) (…blender/source/blender/windowmanager/intern/wm_event_system.c:1453)
wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const short context, const _Bool poll_only, wmEvent * event) (…blender/source/blender/windowmanager/intern/wm_event_system.c:1688)
WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, short context, PointerRNA * properties) (…blender/source/blender/windowmanager/intern/wm_event_system.c:1702)
ui_apply_but_funcs_after(bContext * C) (…blender/source/blender/editors/interface/interface_handlers.c:877)
ui_popup_handler(bContext * C, const wmEvent * event, void * userdata) (…blender/source/blender/editors/interface/interface_handlers.c:10745)
wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, int always_pass) (…blender/source/blender/windowmanager/intern/wm_event_system.c:624)
wm_handlers_do_intern(bContext * C, wmEvent * event, ListBase * handlers) (…blender/source/blender/windowmanager/intern/wm_event_system.c:2756)
wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) (…blender/source/blender/windowmanager/intern/wm_event_system.c:3008)
wm_event_do_handlers(bContext * C) (…blender/source/blender/windowmanager/intern/wm_event_system.c:3387)
WM_main(bContext * C) (…blender/source/blender/windowmanager/intern/wm.c:417)
main(int argc, const char ** argv) (…blender/source/creator/creator.c:518)

As a result, the insert_key_button_exec function doesn't know which property is supposed to be keyed, and it cancels the operator.

As this seems to be a UI issue, I'll leave the decision whether this is a bug or a known issue to the UI module team.

Keying this property via Python (`bpy.context.scene.keyframe_insert('sync_mode')`) works fine, so it seems to be a UI issue. `ui_context_button_active(…)` returns `NULL` when called from this stack: ``` ui_context_button_active(ARegion * ar, _Bool (*)(uiBut *) but_check_cb) (…blender/source/blender/editors/interface/interface_handlers.c:8201) ui_context_rna_button_active(const bContext * C) (…blender/source/blender/editors/interface/interface_handlers.c:8214) UI_context_active_but_prop_get(const bContext * C, struct PointerRNA * r_ptr, struct PropertyRNA ** r_prop, int * r_index) (…blender/source/blender/editors/interface/interface_handlers.c:8243) insert_key_button_exec(bContext * C, wmOperator * op) (…blender/source/blender/editors/animation/keyframing.c:2367) wm_operator_invoke(bContext * C, wmOperatorType * ot, wmEvent * event, PointerRNA * properties, ReportList * reports, const _Bool poll_only, _Bool use_last_properties) (…blender/source/blender/windowmanager/intern/wm_event_system.c:1453) wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const short context, const _Bool poll_only, wmEvent * event) (…blender/source/blender/windowmanager/intern/wm_event_system.c:1688) WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, short context, PointerRNA * properties) (…blender/source/blender/windowmanager/intern/wm_event_system.c:1702) ui_apply_but_funcs_after(bContext * C) (…blender/source/blender/editors/interface/interface_handlers.c:877) ui_popup_handler(bContext * C, const wmEvent * event, void * userdata) (…blender/source/blender/editors/interface/interface_handlers.c:10745) wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, int always_pass) (…blender/source/blender/windowmanager/intern/wm_event_system.c:624) wm_handlers_do_intern(bContext * C, wmEvent * event, ListBase * handlers) (…blender/source/blender/windowmanager/intern/wm_event_system.c:2756) wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) (…blender/source/blender/windowmanager/intern/wm_event_system.c:3008) wm_event_do_handlers(bContext * C) (…blender/source/blender/windowmanager/intern/wm_event_system.c:3387) WM_main(bContext * C) (…blender/source/blender/windowmanager/intern/wm.c:417) main(int argc, const char ** argv) (…blender/source/creator/creator.c:518) ``` As a result, the `insert_key_button_exec` function doesn't know which property is supposed to be keyed, and it cancels the operator. As this seems to be a UI issue, I'll leave the decision whether this is a bug or a known issue to the UI module team.

Added subscribers: @WilliamReynish, @JulianEisel

Added subscribers: @WilliamReynish, @JulianEisel

@WilliamReynish @JulianEisel can you shed some light on this?

@WilliamReynish @JulianEisel can you shed some light on this?
Member

I'm quite sure this is the same issue as #71472. Will merge the report, we can reopen if my guess turns out to be wrong.

I'm quite sure this is the same issue as #71472. Will merge the report, we can reopen if my guess turns out to be wrong.
Member

Closed as duplicate of #71472

Closed as duplicate of #71472
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#71727
No description provided.