Blender crash when making a library override on a rig or mesh with rig #71748

Closed
opened 2019-11-21 21:36:37 +01:00 by Lorenzo Howar · 11 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: 26bd5ebd42

Short description of error
Blender crash when making a library override on a rig or mesh with rig, if not, blender crash when you try to pose the character

Exact steps for others to reproduce the error
1 - Create a Blender file with a rigged mesh.
2 - Link the collection of the rigged mesh in another blender file.
3 - Try to create a library override on the rig or the mesh
4 - If blender didn't crash try to pose the character and pressing Ctrl+Z

(The error seems to have a little randomness)
When Blender don't crash the mesh has lost their weights

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: `26bd5ebd42` **Short description of error** Blender crash when making a library override on a rig or mesh with rig, if not, blender crash when you try to pose the character **Exact steps for others to reproduce the error** 1 - Create a Blender file with a rigged mesh. 2 - Link the collection of the rigged mesh in another blender file. 3 - Try to create a library override on the rig or the mesh 4 - If blender didn't crash try to pose the character and pressing Ctrl+Z (The error seems to have a little randomness) When Blender don't crash the mesh has lost their weights
Author

Added subscriber: @LorenzoHowar-4

Added subscriber: @LorenzoHowar-4

Added subscriber: @mudu

Added subscriber: @mudu

Override on Rig in a linked collection worked for me, but after having an override on the Rig, selecting the Mesh: As soon as you hover the Menu Object>Relation Blender crashes.

Override on Rig in a linked collection worked for me, but after having an override on the Rig, selecting the Mesh: As soon as you hover the Menu Object>Relation Blender crashes.

Tried the same under MacOS. 2.81 from blender.org. Crashed the same way. crash.txt gave me the following:

Blender 2.81 (sub 16), Commit date: 2019-11-20 14:27, Hash 26bd5ebd42

bpy.ops.object.make_override_library(object='DEFAULT') # Operator
bpy.ops.object.posemode_toggle() # Operator
Saved "test_imported.blend" # Info
bpy.ops.object.posemode_toggle() # Operator

backtrace

0 Blender 0x0000000103d1cea7 BLI_system_backtrace + 55
1 Blender 0x0000000103a3bbea sig_handle_crash + 362
2 libsystem_platform.dylib 0x00007fff6f7beb5d _sigtramp + 29
3 Blender 0x0000000103d9e0e6 pyrna_struct_CreatePyObject + 150
4 Blender 0x0000000107fe8dcf datalayout_transfer_poll + 31
5 Blender 0x0000000103f4dbdd wm_operator_invoke + 61
6 Blender 0x0000000103f47d20 wm_operator_call_internal + 304
7 Blender 0x0000000103f47be4 WM_operator_poll_context + 36
8 Blender 0x0000000107e9c6d6 UI_block_end_ex + 198
9 Blender 0x0000000107ee9585 ui_popup_block_refresh + 261
10 Blender 0x0000000107eea592 ui_popup_block_create + 338
11 Blender 0x0000000107ee7891 ui_popup_menu_create + 369
12 Blender 0x0000000107eb4708 button_activate_state + 1512
13 Blender 0x0000000107ec0cd6 ui_handle_button_event + 982
14 Blender 0x0000000107ec144c ui_handle_menu_button + 332
15 Blender 0x0000000107ebf081 ui_handle_menus_recursive + 5201
16 Blender 0x0000000107ebd936 ui_handler_region_menu + 198
17 Blender 0x0000000103f4e69a wm_handlers_do_intern + 666
18 Blender 0x0000000103f4a0df wm_handlers_do + 31
19 Blender 0x0000000103f494f2 wm_event_do_handlers + 882
20 Blender 0x0000000103f43290 WM_main + 32
21 Blender 0x0000000103a3840f main + 927
22 libdyld.dylib 0x00007fff6f5d33d5 start + 1

Tried the same under MacOS. 2.81 from blender.org. Crashed the same way. crash.txt gave me the following: # Blender 2.81 (sub 16), Commit date: 2019-11-20 14:27, Hash 26bd5ebd42e3 bpy.ops.object.make_override_library(object='DEFAULT') # Operator bpy.ops.object.posemode_toggle() # Operator Saved "test_imported.blend" # Info bpy.ops.object.posemode_toggle() # Operator # backtrace 0 Blender 0x0000000103d1cea7 BLI_system_backtrace + 55 1 Blender 0x0000000103a3bbea sig_handle_crash + 362 2 libsystem_platform.dylib 0x00007fff6f7beb5d _sigtramp + 29 3 Blender 0x0000000103d9e0e6 pyrna_struct_CreatePyObject + 150 4 Blender 0x0000000107fe8dcf datalayout_transfer_poll + 31 5 Blender 0x0000000103f4dbdd wm_operator_invoke + 61 6 Blender 0x0000000103f47d20 wm_operator_call_internal + 304 7 Blender 0x0000000103f47be4 WM_operator_poll_context + 36 8 Blender 0x0000000107e9c6d6 UI_block_end_ex + 198 9 Blender 0x0000000107ee9585 ui_popup_block_refresh + 261 10 Blender 0x0000000107eea592 ui_popup_block_create + 338 11 Blender 0x0000000107ee7891 ui_popup_menu_create + 369 12 Blender 0x0000000107eb4708 button_activate_state + 1512 13 Blender 0x0000000107ec0cd6 ui_handle_button_event + 982 14 Blender 0x0000000107ec144c ui_handle_menu_button + 332 15 Blender 0x0000000107ebf081 ui_handle_menus_recursive + 5201 16 Blender 0x0000000107ebd936 ui_handler_region_menu + 198 17 Blender 0x0000000103f4e69a wm_handlers_do_intern + 666 18 Blender 0x0000000103f4a0df wm_handlers_do + 31 19 Blender 0x0000000103f494f2 wm_event_do_handlers + 882 20 Blender 0x0000000103f43290 WM_main + 32 21 Blender 0x0000000103a3840f main + 927 22 libdyld.dylib 0x00007fff6f5d33d5 start + 1
Bastien Montagne self-assigned this 2019-11-22 16:23:53 +01:00

Added subscriber: @viadvena

Added subscriber: @viadvena

System Information
Operating system: Linux-4.15.0-70-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Same. Crashing when I try to change material for any linked object. Library Overrides doesn't work in outliner. And I didn't found how override modifiers - I can only to add new and then it crashes...

**System Information** Operating system: Linux-4.15.0-70-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21 Same. Crashing when I try to change material for any linked object. Library Overrides doesn't work in outliner. And I didn't found how override modifiers - I can only to add new and then it crashes...
Bastien Montagne was unassigned by mudu 2019-12-22 12:59:48 +01:00

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
mudu closed this issue 2019-12-22 12:59:48 +01:00

I think this issue got fixed by #71741.
So one open bug less.

I think this issue got fixed by #71741. So one open bug less.

Added subscriber: @Lukas_Stlp

Added subscriber: @Lukas_Stlp

This exact bug is still happening to me in version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4ca

This exact bug is still happening to me in version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `375c7dc4ca`
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Reference: blender/blender#71748
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