sculpting mode multires modifier Not used #72010

Closed
opened 2019-11-28 14:26:22 +01:00 by hoon · 10 comments

System Information
Operating system:win10
Graphics card:Geforce gtx960

Blender Version
Broken: v2.81

Short description of error

sculpting multires modifier Not available

Keyboard shortcut not used

ex)pgup,pgdn,ctrl+1,0

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

**System Information** Operating system:win10 Graphics card:Geforce gtx960 **Blender Version** Broken: v2.81 **Short description of error** sculpting multires modifier Not available Keyboard shortcut not used ex)pgup,pgdn,ctrl+1,0 **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible).
Author

Added subscriber: @mrd

Added subscriber: @mrd

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Robert Guetzkow self-assigned this 2019-11-28 14:31:08 +01:00

This report does not contain all the requested information, which is required for us to investigate the issue.

Please submit a new report and carefully follow submission template. Be sure to provide system information, Blender version, and a .blend file with exact steps to reproduce the problem. Additional information about writing a good bug report can be found on the Bug Reports page of the wiki.

This report does not contain all the requested information, which is required for us to investigate the issue. Please submit a new report and carefully follow submission template. Be sure to provide system information, Blender version, and a .blend file with exact steps to reproduce the problem. Additional information about writing a good bug report can be found on the [Bug Reports ](https://wiki.blender.org/wiki/Process/Bug_Reports) page of the wiki.
hoon changed title from no to sculpting mode multires modifier Not used 2019-11-28 14:35:27 +01:00
Robert Guetzkow was unassigned by hoon 2019-11-28 14:35:27 +01:00
Author

Changed status from 'Archived' to: 'Open'

Changed status from 'Archived' to: 'Open'
hoon reopened this issue 2019-11-28 14:35:27 +01:00

I'm not sure I can follow your report. The multi resolution modifier is available and shortcuts work as well, for instance hovering over a property and using Ctrl + scroll to change it.

Please add step by step instruction to reproduce the issue. What is the behavior you're expecting and what are you seeing instead?

I'm not sure I can follow your report. The multi resolution modifier is available and shortcuts work as well, for instance hovering over a property and using Ctrl + scroll to change it. Please add step by step instruction to reproduce the issue. What is the behavior you're expecting and what are you seeing instead?
Author

Thank you for answer.
I'm sorry for my poor English.
The multi-resolution modifier doesn't have a sculpt entry so it won't run. I don't know if this is a bug. There was no problem at 2.80.
Sculpt.jpg

System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: 26bd5ebd42

Thank you for answer. I'm sorry for my poor English. The multi-resolution modifier doesn't have a sculpt entry so it won't run. I don't know if this is a bug. There was no problem at 2.80. ![Sculpt.jpg](https://archive.blender.org/developer/F8176650/Sculpt.jpg) System Information Operating system: Windows-10-10.0.17763 64 Bits Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86 Blender Version Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: 26bd5ebd42

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Robert Guetzkow self-assigned this 2019-11-29 02:03:42 +01:00

The multiresolution modifier is currently disabled for sculpting to avoid the occurrence of a bug that corrupts the mesh data. The feature will be available again, once the bug (studio/blender-studio#58473) has been fixed.

I'll be closing this report, because the levels for sculpting were temporarily and intentionally removed from the modifier.

The multiresolution modifier is currently disabled for sculpting to avoid the occurrence of a bug that corrupts the mesh data. The feature will be available again, once the bug (studio/blender-studio#58473) has been fixed. I'll be closing this report, because the levels for sculpting were temporarily and intentionally removed from the modifier.
Author

Thank you for the answer. I learned why.

Thank you for the answer. I learned why.
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