Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: rB26bd5ebd42e3
Worked: 2.79b -
Short description of error
Something in Vertex Paint mode seems to go wrong when it's engaged on a mesh with no faces and particle physics.
Exact steps for others to reproduce the error
This might sound crazy, but Blender crashes only about 80% of the time when doing this. Using the monkey mesh instead of other types of geometry seems to increase the odds of a crash.
If Blender doesn't crash the first time, please try to repeat the whole process a couple of times.
- Open attached crash.blend
- Add monkey mesh (while in edit mode)
- Enter Vertex Paint mode
- Blender should crash at this point, or shortly after. If not, open the file again and repeat the process several times.