Optix Viewport Render cancels when deleting an object #72103

Closed
opened 2019-12-02 05:13:26 +01:00 by Luke Canniff · 6 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28

Blender Version
Broken: version: 2.82 (sub 2), branch: master, commit date: 2019-11-28 22:02, hash: 77c7440540
Worked: (optional)

Addon Information
Name: Cycles Render Engine ()
Author:

Short description of error
When deleting, or making any other changes to a default blender scene the optix viewport render cancels.
Log spits out:
OptiX error OPTIX_ERROR_INVALID_VALUE in optixAccelBuild(context, NULL, &options, &build_input, 1, temp_mem.device_pointer, sizes.tempSizeInBytes, out_data.device_pointer, sizes.outputSizeInBytes, &out_handle, NULL, 0), line 876
Exact steps for others to reproduce the error
Can't avoid the error, it occurs in any attempt at a viewport render
Based on the default startup

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28 **Blender Version** Broken: version: 2.82 (sub 2), branch: master, commit date: 2019-11-28 22:02, hash: `77c7440540` Worked: (optional) **Addon Information** Name: Cycles Render Engine () Author: **Short description of error** When deleting, or making any other changes to a default blender scene the optix viewport render cancels. Log spits out: OptiX error OPTIX_ERROR_INVALID_VALUE in optixAccelBuild(context, NULL, &options, &build_input, 1, temp_mem.device_pointer, sizes.tempSizeInBytes, out_data.device_pointer, sizes.outputSizeInBytes, &out_handle, NULL, 0), line 876 **Exact steps for others to reproduce the error** Can't avoid the error, it occurs in any attempt at a viewport render Based on the default startup
Author

Added subscriber: @Redshade

Added subscriber: @Redshade
Member

Added subscribers: @pmoursnv, @lichtwerk

Added subscribers: @pmoursnv, @lichtwerk
Member

@pmoursnv: cant check here [no RTX], can you confirm?

@pmoursnv: cant check here [no RTX], can you confirm?
Member

Can reproduce. Only happens if you have zero objects in the scene. So the workaround is to simply not produce a scene with zero objects (as in, don't delete the last object).
But this is actually a bug in OptiX and not the integration in Cycles. A fix will be available in a future driver release (don't know when exactly yet, but likely beginning of January).

Can reproduce. Only happens if you have zero objects in the scene. So the workaround is to simply not produce a scene with zero objects (as in, don't delete the last object). But this is actually a bug in OptiX and not the integration in Cycles. A fix will be available in a future driver release (don't know when exactly yet, but likely beginning of January).
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Patrick Mours self-assigned this 2020-02-03 15:42:13 +01:00
Member

This should be fixed with driver 442.19. Although I think it was fixed in a previous release already too. Either way, closing this out. Let me know in case you still encounter this on latest drivers.

This should be fixed with driver 442.19. Although I think it was fixed in a previous release already too. Either way, closing this out. Let me know in case you still encounter this on latest drivers.
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Reference: blender/blender#72103
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