Both objects in world origin #72312

Closed
opened 2019-12-09 19:45:37 +01:00 by Michael Molina · 10 comments

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.41

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: f1aa4d18d4
Worked: (optional)

Short description of error
[when you have two objects in the world origin is like both are parents]

Exact steps for others to reproduce the error
[not sure{F8202718}]

**System Information** Operating system: Windows-7-6.1.7601-SP1 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.41 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: `f1aa4d18d4` Worked: (optional) **Short description of error** [when you have two objects in the world origin is like both are parents] **Exact steps for others to reproduce the error** [not sure{[F8202718](https://archive.blender.org/developer/F8202718/bug.blend)}]
Author

Added subscriber: @Drakem

Added subscriber: @Drakem

Added subscriber: @StephenSwaney

Added subscriber: @StephenSwaney

It is not clear what the problem is. Do you have a .blend showing the problem so we can reproduce it?

It is not clear what the problem is. Do you have a .blend showing the problem so we can reproduce it?
Author

yes, I think is there (bug.blend[F8202718])
I's my first time reporting a bug.

yes, I think is there (bug.blend[[F8202718](https://archive.blender.org/developer/F8202718/bug.blend)]) I's my first time reporting a bug.

Added subscriber: @ideasman42

Added subscriber: @ideasman42

This report doesn't provide steps to redo the bug, please include exact steps to redo the error.

This report doesn't provide steps to redo the bug, please include exact steps to redo the error.
Author

I fixed it switching off and on the proporcional editing

I fixed it switching off and on the proporcional editing
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Philipp Oeser self-assigned this 2019-12-19 19:44:38 +01:00
Member

Good to hear you solved it, will close then...

Good to hear you solved it, will close then...
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Reference: blender/blender#72312
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