Blender Grease pencil strokes not respecting layer order through the camera and perspective view #72989

Closed
opened 2020-01-09 08:08:18 +01:00 by Adam Earle · 16 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: f1aa4d18d4

Short description of error
Grease pencil stroke seems to have an issue with the camera and rendering.
This seems to be a that has been around for a long time now.

Places to search would be everywhere that is mentioned.

Please watch the video as it will show and describe what the problem is

https://www.youtube.com/watch?v=PrGWrlP6Wxg&feature=youtu.be{F8267096}

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: `f1aa4d18d4` **Short description of error** Grease pencil stroke seems to have an issue with the camera and rendering. This seems to be a that has been around for a long time now. Places to search would be everywhere that is mentioned. Please watch the video as it will show and describe what the problem is https://www.youtube.com/watch?v=PrGWrlP6Wxg&feature=youtu.be{F8267096}
Author

Added subscriber: @AdamEarle

Added subscriber: @AdamEarle
Adam Earle changed title from Blender Grease pencil strokes not respecting layer order the through the camera and perspective view to Blender Grease pencil strokes not respecting layer order through the camera and perspective view 2020-01-09 08:08:54 +01:00

Added subscriber: @antoniov

Added subscriber: @antoniov

Related to #66293

Related to #66293
Member

Added subscribers: @LucianoMunoz, @lichtwerk

Added subscribers: @LucianoMunoz, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Hi thx for the report!

Could you please share a (minimal) .blend file where this happens?
(its kinda hard to tell "from the distance").

Also you are mentioning a couple of other issues in your video [which should all be reported separately -- or are not bugs?], e.g.
For resetting stroke start/end (Show Stroke Directions), I used to just delete one point (start end end will hop right next to where that point was deleted), and F again...

@LucianoMunoz: not sure #72022 is related (since #72022 is only relevant for Workbench?), this could also be some kind of precission issue, but like I said, can only be looked at if we have an example file...

For now I am assuming this is all about the artefacts relating to stroke borders at certain distances... [and will put this on hold until we have a file to reproduce...]

Hi thx for the report! Could you please share a (minimal) .blend file where this happens? (its kinda hard to tell "from the distance"). Also you are mentioning a couple of other issues in your video [which should all be reported separately -- or are not bugs?], e.g. For resetting stroke start/end (`Show Stroke Directions`), I used to just delete one point (start end end will hop right next to where that point was deleted), and `F` again... @LucianoMunoz: not sure #72022 is related (since #72022 is only relevant for Workbench?), this could also be some kind of precission issue, but like I said, can only be looked at if we have an example file... For now I am assuming this is all about the artefacts relating to stroke borders at certain distances... [and will put this on hold until we have a file to reproduce...]
Member

@antoniov: still unsure what to do with these reports (overlapping, transpareny issues, borders, ...) Hopefully greaspencil-refactor is really the magic bullet, but.... we have to keep these reports open, right?

@antoniov: still unsure what to do with these reports (overlapping, transpareny issues, borders, ...) Hopefully greaspencil-refactor is really the magic bullet, but.... we have to keep these reports open, right?

@lichtwerk I think we can associate all to the egine refactor #66293. Not sure if we must merge or not.

@lichtwerk I think we can associate all to the egine refactor #66293. Not sure if we must merge or not.
Author

Yep that's no problem here's little baby yoda

I{F8267313} If can help out in any ways at all by running some test let me know.

I am on holidays for 2 more weeks after this week.

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Yep that's no problem here's little baby yoda I{[F8267313](https://archive.blender.org/developer/F8267313/Baby_Yoda.360_003_Flatten_it_all_out.blend1)} If can help out in any ways at all by running some test let me know. I am on holidays for 2 more weeks after this week. Ad
Author

I'm just wondering guys if I should see if can replicate the same problem on 2.82.
It kinda makes more sense moving forward.

Let me know your thoughts

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I'm just wondering guys if I should see if can replicate the same problem on 2.82. It kinda makes more sense moving forward. Let me know your thoughts Ad
Member

Added subscriber: @fclem

Added subscriber: @fclem
Member

In #72989#844771, @antoniov wrote:
@lichtwerk I think we can associate all to the egine refactor #66293. Not sure if we must merge or not.

trust you and @fclem on this :)
Since a lot of reports have already been merged into #66293 (GPencil: Redesign Blend modes and cleanup Drawing Engine) and you are confident the engine refactor will do the trick, lets do this for this report as well...

@AdamEarle : 2.82 is most probably the same, thx for uploading the file, but lets wait for the landing of https://developer.blender.org/diffusion/B/history/greasepencil-refactor/ then...

> In #72989#844771, @antoniov wrote: > @lichtwerk I think we can associate all to the egine refactor #66293. Not sure if we must merge or not. trust you and @fclem on this :) Since a lot of reports have already been merged into #66293 (GPencil: Redesign Blend modes and cleanup Drawing Engine) and you are confident the engine refactor will do the trick, lets do this for this report as well... @AdamEarle : 2.82 is most probably the same, thx for uploading the file, but lets wait for the landing of https://developer.blender.org/diffusion/B/history/greasepencil-refactor/ then...
Member

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Member

Closed as duplicate of #66293

Closed as duplicate of #66293
Author

Here is some information on how I am creating brush textures. Could it be something to do with PNG coming from Krita?

https://www.youtube.com/watch?v=PyYI0lOHkqs&list=PL-zg5csjHY0goZ5b3puiJsPFXb15w8APo&index=16&t=20s

I have just added this comment to the to this section https:*developer.blender.org/T66293

Here is some information on how I am creating brush textures. Could it be something to do with PNG coming from Krita? https://www.youtube.com/watch?v=PyYI0lOHkqs&list=PL-zg5csjHY0goZ5b3puiJsPFXb15w8APo&index=16&t=20s I have just added this comment to the to this section [https:*developer.blender.org/T66293 ](https:*developer.blender.org/T66293)
Author

Just testing out the 2.82 branches on: https:*blender.community/c/graphicall/Whbbbc/

here is a rambling mess of thoughts on how close it is to working: https:*www.youtube.com/watch?v=VjG0dnoihr4&list=PL-zg5csjHY0goZ5b3puiJsPFXb15w8APo&index=2&t=0s

I have honestly no idea how else to contribute.

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Just testing out the 2.82 branches on: [https:*blender.community/c/graphicall/Whbbbc/ ](https:*blender.community/c/graphicall/Whbbbc/) here is a rambling mess of thoughts on how close it is to working: [https:*www.youtube.com/watch?v=VjG0dnoihr4&list=PL-zg5csjHY0goZ5b3puiJsPFXb15w8APo&index=2&t=0s ](https:*www.youtube.com/watch?v=VjG0dnoihr4&list=PL-zg5csjHY0goZ5b3puiJsPFXb15w8APo&index=2&t=0s) I have honestly no idea how else to contribute. Ad
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Reference: blender/blender#72989
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