Selection problem with grease pencil #73361
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Reference: blender/blender#73361
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System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.87
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash:
f1aa4d18d4
Worked: (optional)
Short description of error
Selection problem with a grease pencil in edit mode and sculpt mode
Exact steps for others to reproduce the error
New Poses.blend
Circle points doesn't change position, only shape - displayed incorrectly
Circle points has changed position and shape
In 30 seconds you will see that I go from pose mode to sculpt mode and you can see the problem that happens https:*youtu.be/LKXkCtKRDOA?t=932
Sill image explaining the problem.
Gif demonstrating the problem.
This was tested in the official release and in 2.82 and the 2.83 the hour of this report.
system-info.txt
The next 15 seconds shows the problem with selections as well https:*youtu.be/AhZGuuLzV1k?t=316
If you have the patience to watch from the above link till 7:51 I will tell you why this workflow is good and how the sculpting selection/ ghosting issue is a problem.
Please again if there is a problem with what I've explained I will do my best to try and clarify just ask.
Thanks again
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Added subscriber: @AdamEarle
#64943 was marked as duplicate of this issue
#63644 was marked as duplicate of this issue
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
If I undersatnd your problem correctly I I can reproduce with these steps:
Circle doesn't change position
Circle has changed position
Is that correct?
Yeah, that looks about right. I just tested it out.
Entering sculpt mode can also give different visual results, Though I think what you have said will be the actual problem.
Changed status from 'Needs User Info' to: 'Confirmed'
Added subscriber: @antoniov
@AdamEarle You are missing a lot of thing sin thsi sample file. I'm doing tests with a simplified version of you file. When you prepare a test file, try to make it as simple as possible... in this case, a simple bone and simple circle is enough.
Pose_Bug.blend
I'm going to change this to Know Issue because we are thinking to refactor this feature.
Fair enough sounds good. Apologies on the explanation I will try to do better. Ad
Added subscribers: @caricaturize-4, @ZedDB
Added subscribers: @aleksand.cazal, @JacquesLucke
Changed status from 'Confirmed' to: 'Resolved'
Included in refactor.
yeahhhhh baaaaaaaaaaaaaaaaaaabeeeeeeeeeeeeeeee 💃 💃 💃 💃