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Cycles GPU/CPU color mismatch
Confirmed, NormalPublicBUG

Description

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1660 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash: rBf1aa4d18d49d

Short description of error

When using particle plane with transparency ( to fake volume scatter ), we have a color mismatch between CPU and GPU rendering.

Exact steps for others to reproduce the error

see attach file

Event Timeline

Campbell Barton (campbellbarton) renamed this task from hybrid render CPU GPU to Cycles GPU/CPU color mismatch.Mon, Jan 27, 6:23 AM
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Mon, Jan 27, 5:49 PM
Richard Antalik (ISS) added a project: Cycles.

Can confirm issue with openCL.

Brecht Van Lommel (brecht) changed the subtype of this task from "Report" to "To Do".
Brecht Van Lommel (brecht) changed the subtype of this task from "To Do" to "Bug".