Cycles Viewport always Crash GeForce 840M #73485

Closed
opened 2020-01-29 10:39:47 +01:00 by Carsten · 11 comments

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: GeForce 840M/PCIe/SSE2 NVIDIA Corporation 4.4.0

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-18 22:47, hash: da6929488a
Worked: (optional) 2.80a

Short description of error
Since 2.81 Cycles rendering in Viewport and F12 Render is broken. Viewport crashes, Rendering uses CPU noneless GPU is choosen.

GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 1, h : 1, d : 0, comp : 1, size : 0.00 MiB
GPUTexture: create : TEXTURE_2D, RGBA8, w : 1571, h : 723, d : 0, comp : 4, size : 4.33 MiB
GPUTexture: create : TEXTURE_2D, RGBA8, w : 1571, h : 723, d : 0, comp : 4, size : 4.33 MiB
GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 1571, h : 723, d : 0, comp : 1, size : 4.33 MiB
GPUTexture: create : TEXTURE_2D, R16UI, w : 1571, h : 723, d : 0, comp : 1, size : 2.17 MiB
GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 1571, h : 723, d : 0, comp : 1, size : 4.33 MiB
GL API other: Texture state usage warning: Waste of memory: Texture 0 has mipmaps, while its min filter is inconsistent
with mipmaps.
GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has be
en mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), and GL_ARRA
Y_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will us
e VIDEO memory as the source for buffer object operations.
GL API other: Texture state usage warning: Waste of memory: Texture 0 has mipmaps, while its min filter is inconsistent
with mipmaps.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will us
e VIDEO memory as the source for buffer object operations.
GL API other: Texture state usage warning: Waste of memory: Texture 0 has mipmaps, while its min filter is inconsistent
with mipmaps.
Error   : EXCEPTION_ACCESS_VIOLATION
Address : 0x0000000000000000
PS C:\Users\cw.Mero\Desktop\blender-2.82-f9e1e088a4c7-windows64>

Exact steps for others to reproduce the error
Any scene crashes using Cycles Viewport render.

I guess it is because of the higher OpenGL Expetations from 2.81 up on. 2.80 worked just fine all day long.

However I know Bugs are closed fast these days, I still report, I don't see why a software update would render my laptop to "old gear" when it should be ok as OpenGL is concerned.

**System Information** Operating system: Windows-8.1-6.3.9600-SP0 64 Bits Graphics card: GeForce 840M/PCIe/SSE2 NVIDIA Corporation 4.4.0 **Blender Version** Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-18 22:47, hash: `da6929488a` Worked: (optional) 2.80a **Short description of error** Since 2.81 Cycles rendering in Viewport and F12 Render is broken. Viewport crashes, Rendering uses CPU noneless GPU is choosen. ``` GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 1, h : 1, d : 0, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1571, h : 723, d : 0, comp : 4, size : 4.33 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1571, h : 723, d : 0, comp : 4, size : 4.33 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 1571, h : 723, d : 0, comp : 1, size : 4.33 MiB GPUTexture: create : TEXTURE_2D, R16UI, w : 1571, h : 723, d : 0, comp : 1, size : 2.17 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 1571, h : 723, d : 0, comp : 1, size : 4.33 MiB GL API other: Texture state usage warning: Waste of memory: Texture 0 has mipmaps, while its min filter is inconsistent with mipmaps. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has be en mapped WRITE_ONLY in SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), and GL_ARRA Y_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will us e VIDEO memory as the source for buffer object operations. GL API other: Texture state usage warning: Waste of memory: Texture 0 has mipmaps, while its min filter is inconsistent with mipmaps. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will us e VIDEO memory as the source for buffer object operations. GL API other: Texture state usage warning: Waste of memory: Texture 0 has mipmaps, while its min filter is inconsistent with mipmaps. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x0000000000000000 PS C:\Users\cw.Mero\Desktop\blender-2.82-f9e1e088a4c7-windows64> ``` **Exact steps for others to reproduce the error** Any scene crashes using Cycles Viewport render. I guess it is because of the higher OpenGL Expetations from 2.81 up on. 2.80 worked just fine all day long. However I know Bugs are closed fast these days, I still report, I don't see why a software update would render my laptop to "old gear" when it should be ok as OpenGL is concerned.
Author

Added subscriber: @CarstenWartmann

Added subscriber: @CarstenWartmann
Author
===========================================
= Blender 2.82 (sub 6) System Information =
===========================================


Blender:
===========================================

version: 2.82 (sub 6), branch: master, commit date: 2019-12-18 22:47, hash: da6929488a64, type: Release
build date: 2019-12-19, 00:04:15
platform: Windows
binary path: 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\blender.exe'
build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp     
build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj -openmp     
build linkflags: /MACHINE:X64  /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO  /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake

Python:
===========================================

version: 3.7.4 (default, Nov  1 2019, 13:23:36) [MSC v.1916 64 bit (AMD64)]
paths:
	'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\startup'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\startup'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\modules'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\python37.zip'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\DLLs'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\lib'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\lib\\site-packages'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\freestyle\\modules'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\addons\\modules'
	'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\addons\\modules'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\addons'
	'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\addons'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\addons_contrib'

Python (External Binary):
===========================================

binary path: 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\bin\\python.EXE'
version: Python 3.7.4

Directories:
===========================================

scripts:
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\modules'
	'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts'
	'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts'
user scripts: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts'
pref scripts: None
datafiles: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\datafiles\\'
config: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\config\\'
scripts : 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\'
autosave: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\autosave\\'
tempdir: 'C:\\tmp\\blender_a09532\\'

FFmpeg:
===========================================

avcodec:   '58, 18, 100'
avdevice:  '58,  3, 100'
avformat:  '58, 12, 100'
avutil:    '56, 14, 100'
swscale:   ' 5,  1, 100'

SDL:
===========================================

Version: 2.0.8
Loading method: linked (WITH_SDL_DYNLOAD=OFF)

Other Libraries:
===========================================

OpenColorIO:  1,  1,  0
OpenImageIO:  1,  8, 13
OpenShadingLanguage:  1,  9,  9
OpenSubdiv:  0,  0,  0
OpenVDB:  5,  1,  0
Alembic:  1,  7, 12

OpenGL:
===========================================

renderer:	'GeForce 840M/PCIe/SSE2'
vendor:		'NVIDIA Corporation'
version:	'4.4.0'
extensions:
	GL_AMD_multi_draw_indirect
	GL_AMD_seamless_cubemap_per_texture
	GL_ARB_ES2_compatibility
	GL_ARB_ES3_compatibility
	GL_ARB_arrays_of_arrays
	GL_ARB_base_instance
	GL_ARB_bindless_texture
	GL_ARB_blend_func_extended
	GL_ARB_buffer_storage
	GL_ARB_clear_buffer_object
	GL_ARB_clear_texture
	GL_ARB_color_buffer_float
	GL_ARB_compressed_texture_pixel_storage
	GL_ARB_compute_shader
	GL_ARB_compute_variable_group_size
	GL_ARB_conservative_depth
	GL_ARB_copy_buffer
	GL_ARB_copy_image
	GL_ARB_debug_output
	GL_ARB_depth_buffer_float
	GL_ARB_depth_clamp
	GL_ARB_depth_texture
	GL_ARB_draw_buffers
	GL_ARB_draw_buffers_blend
	GL_ARB_draw_elements_base_vertex
	GL_ARB_draw_indirect
	GL_ARB_draw_instanced
	GL_ARB_enhanced_layouts
	GL_ARB_explicit_attrib_location
	GL_ARB_explicit_uniform_location
	GL_ARB_fragment_coord_conventions
	GL_ARB_fragment_layer_viewport
	GL_ARB_fragment_program
	GL_ARB_fragment_program_shadow
	GL_ARB_fragment_shader
	GL_ARB_framebuffer_no_attachments
	GL_ARB_framebuffer_object
	GL_ARB_framebuffer_sRGB
	GL_ARB_geometry_shader4
	GL_ARB_get_program_binary
	GL_ARB_gpu_shader5
	GL_ARB_gpu_shader_fp64
	GL_ARB_half_float_pixel
	GL_ARB_half_float_vertex
	GL_ARB_imaging
	GL_ARB_indirect_parameters
	GL_ARB_instanced_arrays
	GL_ARB_internalformat_query
	GL_ARB_internalformat_query2
	GL_ARB_invalidate_subdata
	GL_ARB_map_buffer_alignment
	GL_ARB_map_buffer_range
	GL_ARB_multi_bind
	GL_ARB_multi_draw_indirect
	GL_ARB_multisample
	GL_ARB_multitexture
	GL_ARB_occlusion_query
	GL_ARB_occlusion_query2
	GL_ARB_pixel_buffer_object
	GL_ARB_point_parameters
	GL_ARB_point_sprite
	GL_ARB_program_interface_query
	GL_ARB_provoking_vertex
	GL_ARB_query_buffer_object
	GL_ARB_robust_buffer_access_behavior
	GL_ARB_robustness
	GL_ARB_sample_shading
	GL_ARB_sampler_objects
	GL_ARB_seamless_cube_map
	GL_ARB_seamless_cubemap_per_texture
	GL_ARB_separate_shader_objects
	GL_ARB_shader_atomic_counters
	GL_ARB_shader_bit_encoding
	GL_ARB_shader_draw_parameters
	GL_ARB_shader_group_vote
	GL_ARB_shader_image_load_store
	GL_ARB_shader_image_size
	GL_ARB_shader_objects
	GL_ARB_shader_precision
	GL_ARB_shader_storage_buffer_object
	GL_ARB_shader_subroutine
	GL_ARB_shader_texture_lod
	GL_ARB_shading_language_100
	GL_ARB_shading_language_420pack
	GL_ARB_shading_language_include
	GL_ARB_shading_language_packing
	GL_ARB_shadow
	GL_ARB_sparse_texture
	GL_ARB_stencil_texturing
	GL_ARB_sync
	GL_ARB_tessellation_shader
	GL_ARB_texture_border_clamp
	GL_ARB_texture_buffer_object
	GL_ARB_texture_buffer_object_rgb32
	GL_ARB_texture_buffer_range
	GL_ARB_texture_compression
	GL_ARB_texture_compression_bptc
	GL_ARB_texture_compression_rgtc
	GL_ARB_texture_cube_map
	GL_ARB_texture_cube_map_array
	GL_ARB_texture_env_add
	GL_ARB_texture_env_combine
	GL_ARB_texture_env_crossbar
	GL_ARB_texture_env_dot3
	GL_ARB_texture_float
	GL_ARB_texture_gather
	GL_ARB_texture_mirror_clamp_to_edge
	GL_ARB_texture_mirrored_repeat
	GL_ARB_texture_multisample
	GL_ARB_texture_non_power_of_two
	GL_ARB_texture_query_levels
	GL_ARB_texture_query_lod
	GL_ARB_texture_rectangle
	GL_ARB_texture_rg
	GL_ARB_texture_rgb10_a2ui
	GL_ARB_texture_stencil8
	GL_ARB_texture_storage
	GL_ARB_texture_storage_multisample
	GL_ARB_texture_swizzle
	GL_ARB_texture_view
	GL_ARB_timer_query
	GL_ARB_transform_feedback2
	GL_ARB_transform_feedback3
	GL_ARB_transform_feedback_instanced
	GL_ARB_transpose_matrix
	GL_ARB_uniform_buffer_object
	GL_ARB_vertex_array_bgra
	GL_ARB_vertex_array_object
	GL_ARB_vertex_attrib_64bit
	GL_ARB_vertex_attrib_binding
	GL_ARB_vertex_buffer_object
	GL_ARB_vertex_program
	GL_ARB_vertex_shader
	GL_ARB_vertex_type_10f_11f_11f_rev
	GL_ARB_vertex_type_2_10_10_10_rev
	GL_ARB_viewport_array
	GL_ARB_window_pos
	GL_ATI_draw_buffers
	GL_ATI_texture_float
	GL_ATI_texture_mirror_once
	GL_EXTX_framebuffer_mixed_formats
	GL_EXT_Cg_shader
	GL_EXT_abgr
	GL_EXT_bgra
	GL_EXT_bindable_uniform
	GL_EXT_blend_color
	GL_EXT_blend_equation_separate
	GL_EXT_blend_func_separate
	GL_EXT_blend_minmax
	GL_EXT_blend_subtract
	GL_EXT_compiled_vertex_array
	GL_EXT_depth_bounds_test
	GL_EXT_direct_state_access
	GL_EXT_draw_buffers2
	GL_EXT_draw_instanced
	GL_EXT_draw_range_elements
	GL_EXT_fog_coord
	GL_EXT_framebuffer_blit
	GL_EXT_framebuffer_multisample
	GL_EXT_framebuffer_multisample_blit_scaled
	GL_EXT_framebuffer_object
	GL_EXT_framebuffer_sRGB
	GL_EXT_geometry_shader4
	GL_EXT_gpu_program_parameters
	GL_EXT_gpu_shader4
	GL_EXT_import_sync_object
	GL_EXT_multi_draw_arrays
	GL_EXT_packed_depth_stencil
	GL_EXT_packed_float
	GL_EXT_packed_pixels
	GL_EXT_pixel_buffer_object
	GL_EXT_point_parameters
	GL_EXT_provoking_vertex
	GL_EXT_rescale_normal
	GL_EXT_secondary_color
	GL_EXT_separate_shader_objects
	GL_EXT_separate_specular_color
	GL_EXT_shader_image_load_formatted
	GL_EXT_shader_image_load_store
	GL_EXT_shadow_funcs
	GL_EXT_stencil_two_side
	GL_EXT_stencil_wrap
	GL_EXT_texture3D
	GL_EXT_texture_array
	GL_EXT_texture_buffer_object
	GL_EXT_texture_compression_dxt1
	GL_EXT_texture_compression_latc
	GL_EXT_texture_compression_rgtc
	GL_EXT_texture_compression_s3tc
	GL_EXT_texture_cube_map
	GL_EXT_texture_edge_clamp
	GL_EXT_texture_env_add
	GL_EXT_texture_env_combine
	GL_EXT_texture_env_dot3
	GL_EXT_texture_filter_anisotropic
	GL_EXT_texture_integer
	GL_EXT_texture_lod
	GL_EXT_texture_lod_bias
	GL_EXT_texture_mirror_clamp
	GL_EXT_texture_object
	GL_EXT_texture_sRGB
	GL_EXT_texture_sRGB_decode
	GL_EXT_texture_shared_exponent
	GL_EXT_texture_storage
	GL_EXT_texture_swizzle
	GL_EXT_timer_query
	GL_EXT_transform_feedback2
	GL_EXT_vertex_array
	GL_EXT_vertex_array_bgra
	GL_EXT_vertex_attrib_64bit
	GL_IBM_rasterpos_clip
	GL_IBM_texture_mirrored_repeat
	GL_KHR_debug
	GL_KTX_buffer_region
	GL_NVX_conditional_render
	GL_NVX_gpu_memory_info
	GL_NVX_nvenc_interop
	GL_NV_ES1_1_compatibility
	GL_NV_bindless_multi_draw_indirect
	GL_NV_bindless_texture
	GL_NV_blend_equation_advanced
	GL_NV_blend_equation_advanced_coherent
	GL_NV_blend_square
	GL_NV_compute_program5
	GL_NV_conditional_render
	GL_NV_copy_depth_to_color
	GL_NV_copy_image
	GL_NV_depth_buffer_float
	GL_NV_depth_clamp
	GL_NV_draw_texture
	GL_NV_explicit_multisample
	GL_NV_fence
	GL_NV_float_buffer
	GL_NV_fog_distance
	GL_NV_fragment_program
	GL_NV_fragment_program2
	GL_NV_fragment_program_option
	GL_NV_framebuffer_multisample_coverage
	GL_NV_geometry_shader4
	GL_NV_gpu_program4
	GL_NV_gpu_program4_1
	GL_NV_gpu_program5
	GL_NV_gpu_program5_mem_extended
	GL_NV_gpu_program_fp64
	GL_NV_gpu_shader5
	GL_NV_half_float
	GL_NV_light_max_exponent
	GL_NV_multisample_coverage
	GL_NV_multisample_filter_hint
	GL_NV_occlusion_query
	GL_NV_packed_depth_stencil
	GL_NV_parameter_buffer_object
	GL_NV_parameter_buffer_object2
	GL_NV_path_rendering
	GL_NV_pixel_data_range
	GL_NV_point_sprite
	GL_NV_primitive_restart
	GL_NV_register_combiners
	GL_NV_register_combiners2
	GL_NV_shader_atomic_counters
	GL_NV_shader_atomic_float
	GL_NV_shader_buffer_load
	GL_NV_shader_storage_buffer_object
	GL_NV_texgen_reflection
	GL_NV_texture_barrier
	GL_NV_texture_compression_vtc
	GL_NV_texture_env_combine4
	GL_NV_texture_expand_normal
	GL_NV_texture_multisample
	GL_NV_texture_rectangle
	GL_NV_texture_shader
	GL_NV_texture_shader2
	GL_NV_texture_shader3
	GL_NV_transform_feedback
	GL_NV_transform_feedback2
	GL_NV_vertex_array_range
	GL_NV_vertex_array_range2
	GL_NV_vertex_attrib_integer_64bit
	GL_NV_vertex_buffer_unified_memory
	GL_NV_vertex_program
	GL_NV_vertex_program1_1
	GL_NV_vertex_program2
	GL_NV_vertex_program2_option
	GL_NV_vertex_program3
	GL_S3_s3tc
	GL_SGIS_generate_mipmap
	GL_SGIS_texture_lod
	GL_SGIX_depth_texture
	GL_SGIX_shadow
	GL_SUN_slice_accum
	GL_WIN_swap_hint
	WGL_EXT_swap_control

Implementation Dependent OpenGL Limits:
===========================================

Maximum DrawElements Vertices:	1048576
Maximum DrawElements Indices:	1048576

GLSL:
Maximum Varying Floats:	124
Maximum Vertex Attributes:	16
Maximum Vertex Uniform Components:	4096
Maximum Fragment Uniform Components:	2048
Maximum Vertex Image Units:	32
Maximum Fragment Image Units:	32
Maximum Pipeline Image Units:	192

Cycles:
===========================================


CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2

OpenCL device capabilities:
Number of platforms: 2
Platform #0
	Platform Name: Intel(R) OpenCL
	Platform Vendor: Intel(R) Corporation
	Platform Version: OpenCL 1.2 
	Platform Profile: FULL_PROFILE
	Platform Extensions: cl_intel_dx9_media_sharing cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_dx9_media_sharing cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics
	Number of devices: 2
		Device: #0
			Device Name: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
			Device Vendor: Intel(R) Corporation
			Device OpenCL C Version: OpenCL C 1.2 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 1.2 (Build 76413)
			Device Extensions: cl_khr_fp64 cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_intel_printf cl_ext_device_fission cl_intel_exec_by_local_thread cl_khr_gl_sharing cl_intel_dx9_media_sharing cl_khr_dx9_media_sharing cl_khr_d3d11_sharing 
			Device Max clock frequency (MHz): 1700
			Device Max compute units: 4
			Device Max work group size: 1024
		Device: #1
			Device Name: Intel(R) HD Graphics 4400
			Device Vendor: Intel(R) Corporation
			Device OpenCL C Version: OpenCL C 1.2 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 1.2 
			Device Extensions: cl_intel_d3d11_nv12_media_sharing cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_gl_depth_images cl_khr_gl_event cl_khr_gl_msaa_sharing cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_intel_accelerator cl_intel_ctz cl_intel_motion_estimation 
			Device Max clock frequency (MHz): 400
			Device Max compute units: 20
			Device Max work group size: 512
Platform #1
	Platform Name: NVIDIA CUDA
	Platform Vendor: NVIDIA Corporation
	Platform Version: OpenCL 1.1 CUDA 6.0.1
	Platform Profile: FULL_PROFILE
	Platform Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll 
	Number of devices: 1
		Device: #0
			Device Name: GeForce 840M
			Device Vendor: NVIDIA Corporation
			Device OpenCL C Version: OpenCL C 1.1 
			Device Profile: FULL_PROFILE
			Device Version: OpenCL 1.1 CUDA
			Device Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll  cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 
			Device Max clock frequency (MHz): 1124
			Device Max compute units: 3
			Device Max work group size: 1024

CUDA device capabilities:
	GeForce 840M
		CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y			1024
		CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z			64
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X			2147483647
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y			65535
		CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z			65535
		CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK			49152
		CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK			49152
		CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY			65536
		CU_DEVICE_ATTRIBUTE_WARP_SIZE			32
		CU_DEVICE_ATTRIBUTE_MAX_PITCH			2147483647
		CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK			65536
		CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK			65536
		CU_DEVICE_ATTRIBUTE_CLOCK_RATE			1124000
		CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT			512
		CU_DEVICE_ATTRIBUTE_GPU_OVERLAP			1
		CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT			3
		CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT			1
		CU_DEVICE_ATTRIBUTE_INTEGRATED			0
		CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY			1
		CU_DEVICE_ATTRIBUTE_COMPUTE_MODE			0
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH			4096
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT			4096
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH			4096
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES			2048
		CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT			512
		CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS			1
		CU_DEVICE_ATTRIBUTE_ECC_ENABLED			0
		CU_DEVICE_ATTRIBUTE_TCC_DRIVER			0
		CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE			900000
		CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH			64
		CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE			1048576
		CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR			2048
		CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT			1
		CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER			1
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE			16384
		CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT			32
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS			2046
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH			65536
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS			2048
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH			32768
		CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS			2046
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH			134217728
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH			65000
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT			65000
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH			1048544
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT			16384
		CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR			5
		CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR			0
		CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH			16384
		CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED			0
		CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED			0
		CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED			0
		CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR			65536
		CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR			65536
		CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY			1


Enabled add-ons:
===========================================

io_anim_bvh (version: (1, 0, 0), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_anim_bvh\__init__.py)
io_curve_svg (version: UNKNOWN, path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_curve_svg\__init__.py)
io_mesh_ply (version: (1, 1, 0), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_mesh_ply\__init__.py)
io_mesh_stl (version: (1, 1, 3), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_mesh_stl\__init__.py)
io_mesh_uv_layout (version: (1, 1, 1), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_mesh_uv_layout\__init__.py)
io_scene_fbx (version: (4, 20, 2), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_fbx\__init__.py)
io_scene_gltf2 (version: (1, 1, 26), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_gltf2\__init__.py)
io_scene_obj (version: (3, 8, 0), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_obj\__init__.py)
io_scene_x3d (version: (2, 2, 5), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_x3d\__init__.py)
cycles (version: UNKNOWN, path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\cycles\__init__.py)
shortcut_VUr-master (version: (0, 6, 0, 5), path: C:\Users\cw.Mero\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\shortcut_VUr-master\__init__.py)
mesh_looptools (version: (4, 6, 9), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\mesh_looptools.py)
dhblendertools_28 (version: (0, 9, 0), path: C:\Users\cw.Mero\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\dhblendertools_28\__init__.py)

``` =========================================== = Blender 2.82 (sub 6) System Information = =========================================== Blender: =========================================== version: 2.82 (sub 6), branch: master, commit date: 2019-12-18 22:47, hash: da6929488a64, type: Release build date: 2019-12-19, 00:04:15 platform: Windows binary path: 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\blender.exe' build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj -openmp build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc /bigobj -openmp build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: =========================================== version: 3.7.4 (default, Nov 1 2019, 13:23:36) [MSC v.1916 64 bit (AMD64)] paths: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\startup' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\startup' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\modules' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\python37.zip' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\DLLs' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\lib' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\lib\\site-packages' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\freestyle\\modules' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\addons\\modules' 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\addons\\modules' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\addons' 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\addons' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\addons_contrib' Python (External Binary): =========================================== binary path: 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\python\\bin\\python.EXE' version: Python 3.7.4 Directories: =========================================== scripts: 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts\\modules' 'C:\\Users\\cw.Mero\\Desktop\\blender-2.82-da6929488a64-windows64\\2.82\\scripts' 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts' user scripts: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts' pref scripts: None datafiles: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\datafiles\\' config: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\config\\' scripts : 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\scripts\\' autosave: 'C:\\Users\\cw.Mero\\AppData\\Roaming\\Blender Foundation\\Blender\\2.82\\autosave\\' tempdir: 'C:\\tmp\\blender_a09532\\' FFmpeg: =========================================== avcodec: '58, 18, 100' avdevice: '58, 3, 100' avformat: '58, 12, 100' avutil: '56, 14, 100' swscale: ' 5, 1, 100' SDL: =========================================== Version: 2.0.8 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: =========================================== OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 13 OpenShadingLanguage: 1, 9, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 5, 1, 0 Alembic: 1, 7, 12 OpenGL: =========================================== renderer: 'GeForce 840M/PCIe/SSE2' vendor: 'NVIDIA Corporation' version: '4.4.0' extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXTX_framebuffer_mixed_formats GL_EXT_Cg_shader GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_import_sync_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_ES1_1_compatibility GL_NV_bindless_multi_draw_indirect GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program2 GL_NV_fragment_program_option GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Implementation Dependent OpenGL Limits: =========================================== Maximum DrawElements Vertices: 1048576 Maximum DrawElements Indices: 1048576 GLSL: Maximum Varying Floats: 124 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 2048 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192 Cycles: =========================================== CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 OpenCL device capabilities: Number of platforms: 2 Platform #0 Platform Name: Intel(R) OpenCL Platform Vendor: Intel(R) Corporation Platform Version: OpenCL 1.2 Platform Profile: FULL_PROFILE Platform Extensions: cl_intel_dx9_media_sharing cl_khr_byte_addressable_store cl_khr_d3d11_sharing cl_khr_dx9_media_sharing cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics Number of devices: 2 Device: #0 Device Name: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz Device Vendor: Intel(R) Corporation Device OpenCL C Version: OpenCL C 1.2 Device Profile: FULL_PROFILE Device Version: OpenCL 1.2 (Build 76413) Device Extensions: cl_khr_fp64 cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_intel_printf cl_ext_device_fission cl_intel_exec_by_local_thread cl_khr_gl_sharing cl_intel_dx9_media_sharing cl_khr_dx9_media_sharing cl_khr_d3d11_sharing Device Max clock frequency (MHz): 1700 Device Max compute units: 4 Device Max work group size: 1024 Device: #1 Device Name: Intel(R) HD Graphics 4400 Device Vendor: Intel(R) Corporation Device OpenCL C Version: OpenCL C 1.2 Device Profile: FULL_PROFILE Device Version: OpenCL 1.2 Device Extensions: cl_intel_d3d11_nv12_media_sharing cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_d3d10_sharing cl_khr_d3d11_sharing cl_khr_depth_images cl_khr_dx9_media_sharing cl_khr_gl_depth_images cl_khr_gl_event cl_khr_gl_msaa_sharing cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_image2d_from_buffer cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_intel_accelerator cl_intel_ctz cl_intel_motion_estimation Device Max clock frequency (MHz): 400 Device Max compute units: 20 Device Max work group size: 512 Platform #1 Platform Name: NVIDIA CUDA Platform Vendor: NVIDIA Corporation Platform Version: OpenCL 1.1 CUDA 6.0.1 Platform Profile: FULL_PROFILE Platform Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll Number of devices: 1 Device: #0 Device Name: GeForce 840M Device Vendor: NVIDIA Corporation Device OpenCL C Version: OpenCL C 1.1 Device Profile: FULL_PROFILE Device Version: OpenCL 1.1 CUDA Device Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 Device Max clock frequency (MHz): 1124 Device Max compute units: 3 Device Max work group size: 1024 CUDA device capabilities: GeForce 840M CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152 CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152 CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536 CU_DEVICE_ATTRIBUTE_WARP_SIZE 32 CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536 CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536 CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1124000 CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512 CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1 CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 3 CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1 CU_DEVICE_ATTRIBUTE_INTEGRATED 0 CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1 CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048 CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512 CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1 CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0 CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0 CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 900000 CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 64 CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 1048576 CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048 CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 1 CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 16384 CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 1048544 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 5 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 65536 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536 CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1 Enabled add-ons: =========================================== io_anim_bvh (version: (1, 0, 0), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_anim_bvh\__init__.py) io_curve_svg (version: UNKNOWN, path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_curve_svg\__init__.py) io_mesh_ply (version: (1, 1, 0), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_mesh_ply\__init__.py) io_mesh_stl (version: (1, 1, 3), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_mesh_uv_layout\__init__.py) io_scene_fbx (version: (4, 20, 2), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_fbx\__init__.py) io_scene_gltf2 (version: (1, 1, 26), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_gltf2\__init__.py) io_scene_obj (version: (3, 8, 0), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (2, 2, 5), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\io_scene_x3d\__init__.py) cycles (version: UNKNOWN, path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\cycles\__init__.py) shortcut_VUr-master (version: (0, 6, 0, 5), path: C:\Users\cw.Mero\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\shortcut_VUr-master\__init__.py) mesh_looptools (version: (4, 6, 9), path: C:\Users\cw.Mero\Desktop\blender-2.82-da6929488a64-windows64\2.82\scripts\addons\mesh_looptools.py) dhblendertools_28 (version: (0, 9, 0), path: C:\Users\cw.Mero\AppData\Roaming\Blender Foundation\Blender\2.82\scripts\addons\dhblendertools_28\__init__.py) ```

Added subscriber: @rjg

Added subscriber: @rjg

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Please [update your graphics driver to the most recent version from the Nvidia website ](https://www.nvidia.com/Download/driverResults.aspx/156279/en-us) and check if that resolves the issue.
Author

In #73485#861966, @rjg wrote:
Please update your graphics driver to the most recent version from the Nvidia website and check if that resolves the issue.

Not that easy for laptops. :(

> In #73485#861966, @rjg wrote: > Please [update your graphics driver to the most recent version from the Nvidia website ](https://www.nvidia.com/Download/driverResults.aspx/156279/en-us) and check if that resolves the issue. Not that easy for laptops. :(

@CarstenWartmann What particular issue are you facing?

@CarstenWartmann What particular issue are you facing?
Author

In #73485#862012, @rjg wrote:
@CarstenWartmann What particular issue are you facing?

I fear that the standard Laptop Drivers will not work well on my laptop, and the vendor (acer) has no newer drivers :( Maybe I am brave do some system backup and try...

Hmmm.... Or a live linux?!

> In #73485#862012, @rjg wrote: > @CarstenWartmann What particular issue are you facing? I fear that the standard Laptop Drivers will not work well on my laptop, and the vendor (acer) has no newer drivers :( Maybe I am brave do some system backup and try... Hmmm.... Or a live linux?!

These are the official drivers provided by Nvidia, the vendor of your GPU, so this should work properly.

These are the official drivers provided by Nvidia, the vendor of your GPU, so this should work properly.
Author

Changed status from 'Needs User Info' to: 'Resolved'

Changed status from 'Needs User Info' to: 'Resolved'
Carsten self-assigned this 2020-02-01 18:53:16 +01:00
Author

Seems to work now! Have not rebooted (I am baffled that a driver install on win does not need a reboot?!) so far but looks good.

And Cycles is rendering on GPU!

Thanks Robert!

Seems to work now! Have not rebooted (I am baffled that a driver install on win does not need a reboot?!) so far but looks good. And Cycles is rendering on GPU! Thanks Robert!
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