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Jagged Wireframes in 2.83 Alpha.
Confirmed, NormalPublic

Description

System Information
Windows 10 64 Bits.
Graphics card GeForce GTX 1080 Ti.

Blender Version
Broken: version: 2.83.1 hash: 1af8e0cc6c47

Short description of error
Wireframes becoming extremelly jagged at certain degrees (43,45,90...) especially in Object mode, previously they crisp and clear.


Exact steps for others to reproduce the error

  • Default Scene.
  • Switch to one of the ortho View.
  • Switch to Wireframe mode.
  • Edit Mode disable Face display option.
  • Rotate the Cube (43 or 45 or 90..) degrees.
  • Switch between Object and Edit mode.
  • Wireframes are jagged.

Based on the default startup or an attached .blend file (as simple as possible).
Two files using the default scene from each, not that it matters but just in case it's needed.

Event Timeline

CobraA (CobraA) updated the task description. (Show Details)

Can confirm in 2.83 latest (e3f89237fecc)

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Wed, Jan 29, 7:27 PM

Worked in 2.81a

A few more additional information:

-The bug presents in Object Mode and on the outer selected object outline.
-The bug can be reproduced with the default blender settings + cube switched to wire-frame shading. No rotation required to see it.
-It is broken in,
blender-2.82-windows64
blender-2.83-ddda1af97afc-windows64 (from Jan 2020)
blender-2.82-linux64.tar.xz
-It worked in,
blender-2.81a-windows64
blender-2.82-367def2f1605-windows64 (from Oct 2019)
blender-2.81a-linux-glibc217-x86_64.tar.bz2

*tested on Windows 8.1 64bit (with graphic driver) and Ubuntu 18.04 64bit (default LiveUSB settings with no additional driver)