Inset faces and Bevel Edge command has bugged interaction with Undo command and shape keys #73612
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Reference: blender/blender#73612
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-7,10
Blender Version
Broken: version: 2.83 (sub 2), branch: master, commit date: 2020-02-04 14:33, hash:
6b9062508a
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-01-28 23:34, hash:
f9e1e088a4
Short description of error
In edit mode, while selecting a shape key, the Inset operation (I) followed by any other operation (Translating vertices or extruding or whatever), followed by an Undo (Ctrl-Z) command causes the shape key selector to hop to the "basis" shape key. This also occurs when using the
Bevel
command.Exact steps for others to reproduce the error
From Default Startup:
Undoing
until youUndo
theInset
operation.Undo
theInset
.Added subscriber: @EAW
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscribers: @Broand, @ThatAsherGuy, @ideasman42
@ideasman42 Here is the report based on the original version of #73495 by @Broand as requested.
Adding @ThatAsherGuy since he also confirmed this behavior.
I tried making a .blend that had the first 4 steps done, where you just had to hit
Undo
. However, when I reopened it, step 4 (the operation afterInset
) wasn't there.#67098 Looks to be highly related.
Inset faces command has bugged interaction with Undo command and shape keysto Inset faces and Bevel Edge command has bugged interaction with Undo command and shape keys