Cuda Error Blender 2.82 stable relese #73904

Closed
opened 2020-02-17 03:28:27 +01:00 by Erick (Arkadiusz Pych) · 4 comments

System Information
Operating system: Windows 10
Graphics card: GeForce GTX 960M/PCIe/SSE2

Blender Version
Broken: Blender 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd7, MantaflowTest.blend

Error.png

Error2.png
Short description of error
During rendering I have Cuda error in Cycles, the same happens during rendering animation.
If I press render animation again, I get an error about the launch and render do not start.
When I switch to use CPU each frame and all animation are rendered without a problem.
Few times during rendering I experienced that blander full crashed and disappeared
Before in blender 2.8, 2.81, 2.81a such error never happened

Exact steps for others to reproduce the error
Well steps lool like this that right now I cant render this file while using GPU to render

**System Information** Operating system: Windows 10 Graphics card: GeForce GTX 960M/PCIe/SSE2 **Blender Version** Broken: Blender 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd76f, [MantaflowTest.blend](https://archive.blender.org/developer/F8344182/MantaflowTest.blend) ![Error.png](https://archive.blender.org/developer/F8344183/Error.png) ![Error2.png](https://archive.blender.org/developer/F8344185/Error2.png) **Short description of error** During rendering I have Cuda error in Cycles, the same happens during rendering animation. If I press render animation again, I get an error about the launch and render do not start. When I switch to use CPU each frame and all animation are rendered without a problem. Few times during rendering I experienced that blander full crashed and disappeared Before in blender 2.8, 2.81, 2.81a such error never happened **Exact steps for others to reproduce the error** Well steps lool like this that right now I cant render this file while using GPU to render

Added subscriber: @aron16DotOne

Added subscriber: @aron16DotOne

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Brecht Van Lommel self-assigned this 2020-02-17 13:31:26 +01:00

This is a known limitation of graphics drivers, see here:
https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html#the-nvidia-opengl-driver-lost-connection-with-the-display-driver

It will happen especially with volumes or refractions with a high number of bounces.

Possible solutions are reducing bounces or volume steps, changing the driver timeout limit, or using a newer generation graphics card which no longer has the timeout problem.

This is a known limitation of graphics drivers, see here: https://docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html#the-nvidia-opengl-driver-lost-connection-with-the-display-driver It will happen especially with volumes or refractions with a high number of bounces. Possible solutions are reducing bounces or volume steps, changing the driver timeout limit, or using a newer generation graphics card which no longer has the timeout problem.
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Reference: blender/blender#73904
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