Grease Pencil Lighting - World light not influencing GP object correctly #74137

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opened 2020-02-23 19:24:22 +01:00 by Johannes Mayrhofer · 9 comments

System Information
Operating system: Manjaro Linux (Kernel 5.4.18-1-MANJARO)
Graphics card: Intel Haswell-ULT

Blender Version
Broken: 2.83 (sub 2), c650ea9a13f9, greasepencil-refactor, 2020-02-11, 18:37
Worked: unknown

Grease Pencil Object (Strokes) unaffected by Background Light

Exact steps for others to reproduce the error
Open either the General or the 2D Animation default file. Add a grease pencil monkey and a basic mesh, set some background color and change the strength settings once to 0 and once to 1.
The shading of the Suzanne object stays the same. When adding a spotlight and aiming it towards Suzanne it gets lit properly.
The demo video of the grease pencil lighting shows correct black objects where no scene light is hitting them.

Blender_GP_Bug_Lighting_1.png

**System Information** Operating system: Manjaro Linux (Kernel 5.4.18-1-MANJARO) Graphics card: Intel Haswell-ULT **Blender Version** Broken: 2.83 (sub 2), c650ea9a13f9, greasepencil-refactor, 2020-02-11, 18:37 Worked: unknown Grease Pencil Object (Strokes) unaffected by Background Light **Exact steps for others to reproduce the error** Open either the General or the 2D Animation default file. Add a grease pencil monkey and a basic mesh, set some background color and change the strength settings once to 0 and once to 1. The shading of the Suzanne object stays the same. When adding a spotlight and aiming it towards Suzanne it gets lit properly. The [demo video ](https://code.blender.org/wp-content/uploads/2020/02/GP_lighting.mp4) of the grease pencil lighting shows correct black objects where no scene light is hitting them. ![Blender_GP_Bug_Lighting_1.png](https://archive.blender.org/developer/F8364984/Blender_GP_Bug_Lighting_1.png)

Added subscriber: @JohannesMayrhofer

Added subscriber: @JohannesMayrhofer

Added subscriber: @antoniov

Added subscriber: @antoniov

Don't use greasepencil-refactor branch. This is old. Use greasepencil-object branch

Don't use `greasepencil-refactor` branch. This is old. Use `greasepencil-object` branch

Added subscriber: @fclem

Added subscriber: @fclem

@fclem Can you confirm?

@fclem Can you confirm?

Can reproduce in
Branch: greasepencil-object,
Hash: fae1d16eb299,
Date: 2020.02.23 17:27

Can reproduce in Branch: greasepencil-object, Hash: fae1d16eb299, Date: 2020.02.23 17:27

The gpencil world lighting only supports the world color not the world nodetree. This is a known limitation, not a bug.

The gpencil world lighting only supports the world color not the world nodetree. This is a known limitation, not a bug.

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Thanks for this clarification.
Switching nodes of in the world settings indeed solves it for me.

Are there plans to to change this limitation? Otherwise it might help if the default setting for the 2d Animation template would be nodes off.

Thanks for this clarification. Switching nodes of in the world settings indeed solves it for me. Are there plans to to change this limitation? Otherwise it might help if the default setting for the 2d Animation template would be nodes off.
Philipp Oeser removed the
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label 2023-02-09 15:19:56 +01:00
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Reference: blender/blender#74137
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