Broken: version: 2.83 (sub 7), branch: master, commit date: 2020-03-10 09:23, hash: rB9f48852ba405
Short description of error
These might be multiple bugs but I don't know where one starts and the other ends.
- When switching to smooth shading on an object, the face sets are being smoothed similar to vertex colors (Except for some edges that are still sharp) I would expect them to be all sharp like material colors.
- When assigning a material to a face set, the face set will suddenly have sharp corners, unlike the others.
- When using smooth shading after the face set is assigned a material and hiding face sets, the hidden face sets glitch out.