Face Sets visibility glitches #74622

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opened 2020-03-10 16:24:56 +01:00 by Julien Kaspar · 12 comments
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Blender Version
Broken: version: 2.83 (sub 7), branch: master, commit date: 2020-03-10 09:23, hash: 9f48852ba4

Short description of error
These might be multiple bugs but I don't know where one starts and the other ends.

  • When switching to smooth shading on an object, the face sets are being smoothed similar to vertex colors (Except for some edges that are still sharp) I would expect them to be all sharp like material colors.
  • When assigning a material to a face set, the face set will suddenly have sharp corners, unlike the others.
  • When using smooth shading after the face set is assigned a material and hiding face sets, the hidden face sets glitch out.

2020-03-10 16-18-29.mp4

**Blender Version** Broken: version: 2.83 (sub 7), branch: master, commit date: 2020-03-10 09:23, hash: `9f48852ba4` **Short description of error** These might be multiple bugs but I don't know where one starts and the other ends. - When switching to smooth shading on an object, the face sets are being smoothed similar to vertex colors (Except for some edges that are still sharp) I would expect them to be all sharp like material colors. - When assigning a material to a face set, the face set will suddenly have sharp corners, unlike the others. - When using smooth shading after the face set is assigned a material and hiding face sets, the hidden face sets glitch out. [2020-03-10 16-18-29.mp4](https://archive.blender.org/developer/F8399215/2020-03-10_16-18-29.mp4)
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Added subscriber: @JulienKaspar

Added subscriber: @JulienKaspar
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Added subscriber: @PabloDobarro

Added subscriber: @PabloDobarro

Added subscriber: @dfelinto

Added subscriber: @dfelinto

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

@JulienKaspar can you test again. Pablo just committed (1619a5d8e9) a fix for a few glitches I found.

@JulienKaspar can you test again. Pablo just committed (1619a5d8e9bb) a fix for a few glitches I found.
Dalai Felinto changed title from Face Maps visibility glitches to Face Sets visibility glitches 2020-03-10 16:37:06 +01:00
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I know were the smooth shading issue comes from, it is because I duplicated the code for rendering the vertex colors to render the face sets color. I'll try to fix it as soon as possible.
Can you try the material assign issues in a Blender version previous to when the face sets were added?

I know were the smooth shading issue comes from, it is because I duplicated the code for rendering the vertex colors to render the face sets color. I'll try to fix it as soon as possible. Can you try the material assign issues in a Blender version previous to when the face sets were added?
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@PabloDobarro The earliest build with the face sets I have is 5be0e3430d and it also happens there.
In the latest Blender version dc8bb3f3a0 it's actually worse since the face sets are bleeding into the white default face set randomly (in addition the the other mentioned glitches).

EDIT: You mean "previous to when the face sets were added" as in before they were added?
I tried it in 2.82 but it was all fine there.

@PabloDobarro The earliest build with the face sets I have is 5be0e3430d13 and it also happens there. In the latest Blender version dc8bb3f3a0bc it's actually worse since the face sets are bleeding into the white default face set randomly (in addition the the other mentioned glitches). EDIT: You mean "previous to when the face sets were added" as in before they were added? I tried it in 2.82 but it was all fine there.

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'
Pablo Dobarro was assigned by Dalai Felinto 2020-05-11 14:31:38 +02:00

This issue was referenced by 78e3b7c28d

This issue was referenced by 78e3b7c28d858ca256c99338cf195b9d60f2c3d6
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Added subscriber: @ankitm

Added subscriber: @ankitm
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Member

78e3b7c28d: Sculpt: Render Face Sets always as flat shading.

78e3b7c28d: Sculpt: Render Face Sets always as flat shading.
Thomas Dinges added this to the 2.83 LTS milestone 2023-02-08 16:38:07 +01:00
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Reference: blender/blender#74622
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