Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 630 Intel 4.5.0 - Build 18.104.22.16872
Broken: version: 2.83 (sub 7), branch: master, commit date: 2020-03-10 12:11, hash: rB85cdf9a1b9e8
Short description of error
Sliding the gravity slider all the wy to zero doesn't effect the simulation.
Exact steps for others to reproduce the error
Open a fresh Blender scene and delete everything. Add a sphere. With sphere selected choose "objects"->"quick effects"->"quick liquid".
In the physics properties go down to field weights and set the gravity slider to zero.
Bake the data and the mesh (if you like to).
Fluid is falling down to the "ground" allthough gravity has to have no influence to the simulation.