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Object selection outline in x-ray mode ignores geometry that's hidden in edit mode
Closed, ResolvedPublicBUG

Description

Blender Version
Broken: example: 2.81 up to d195deef5cbfe2951dceb2a11959091fbd263440
Worked: 2.80

Short description of error
Despite that geometry hidden in edit mode is visible in object mode, the selection outline only outlines geometry that's not hidden in edit mode when x-ray is turned on.

Exact steps for others to reproduce the error

  1. Load default scene
  2. Enter edit mode on the Cube and hide all but one face
  3. Switch to object mode and turn on x-ray

This makes the outline display confusing:

In the above image, one of the cubes has one face hidden, the other - split edges.

Related Objects

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Mar 11 2020, 11:52 AM
Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".

Can confirm.

@Jeroen Bakker (jbakker), @Clément Foucault (fclem): dont think this is intentional? [will confirm as bug for now, feel free to change to your liking...]

Will investigate why this is happening. I think a different gpu batch is used.