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Parts of the mesh disappear in Sculpt and in Edit mode but not in objec
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59

Blender Version
Broken: version: 2.83 (sub 9), branch: master, commit date: 2020-03-14 18:05, hash: rBa210b8297f5a
Worked: 2.83 c26f470cfeea is last I can check

Short description of error
For some reason parts of the mesh will disappear in sculpt mode and sometimes in edit mode.

Exact steps for others to reproduce the error
I'm not sure how the bug is produced. I created a mesh from a circle to make a body shape and at a certain point the mesh disappears when I enter sculpt mode.

Event Timeline

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Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Tue, Mar 17, 3:57 PM
Jacques Lucke (JacquesLucke) changed the subtype of this task from "Report" to "Bug".Wed, Mar 18, 5:29 PM

I have no idea what's going on here. I'd assume that this is somehow related to face sets, but I have no proof of that.
It seems to be related to some property that is stored per mesh element, because modifiers like the Wireframe modifier maintain it.

@Pablo Dobarro (pablodp606) any idea?