Page MenuHome

Wireframe Drawing Errors
Closed, ResolvedPublicBUG


System Information
Operating system: Linux-5.3.0-42-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-23 23:42, hash: rB94b8166a8b05
Worked: (newest version of Blender that worked as expected)

Short description of error

Wireframe shows drawing errors with overlapping and subdivided objects.

Exact steps for others to reproduce the error

  1. Add a Suzanne

2.Change Viewport Shading to Wireframe.

  1. Add a subdivide modifier and subdivisions
  2. Artifacts appear.

In Linux.

In Windows.

Overlapping objects.

Event Timeline

I can confirm this one. It appears to be AA related, as it disappears (for me) when AA is disabled.

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Mar 25 2020, 7:04 PM
Germano Cavalcante (mano-wii) triaged this task as High priority.
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

This problem is probably related to the same described in T74790 and T74243.

e000dcb84908 might have fixed this. Haven't seen any of these artifacts with a fresh build.

Brecht Van Lommel (brecht) claimed this task.

Great, thanks for testing.

I can`t reproduce this now. Suzanne looks great as before :)

version: 2.83 (sub 11), branch: master, commit date: 2020-03-29 21:36, hash: a103d09df485, type: Release
build date: 2020-03-30, 06:24:05
platform: Windows