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Blender stopped working.
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Description

System Information
Operating system: Windows 10
Graphics card: intel(R) HD Graphics 630

Blender Version
Broken: (2.80. 2.82)
Worked: (none)

Blender 2.80 was working and then is just stopped and would not start it would just flash and then turn off so I downloaded 2.82 and it did the same thing and the debug start didn't work ether so I updated my drivers and now the debug start works fine but the normal application does not start. this is what the cmd list says.
gputexture: texture alloc failed. likely not enough video memory.

current texture memory usage : 0.00 mib.*

Event Timeline

I did several times but nothing happens.

Iv'e looked this problem up and everything points to my graphics card but I don't see how blender can work one day and just stop the next but the computer and everything else works exactly the same.

Ankit (ankitm) added a comment.EditedWed, Mar 25, 5:53 PM

you can update regardless (: ah I can't read

yes that is the same thing that I have.

Ankit (ankitm) added a comment.EditedWed, Mar 25, 6:03 PM

can we get a system info ? if possible both from crashing(cmd script) and non crashing versions(help > save system info) (or cmd script also)?

this is the cmd from trying to run blender from the shortcut.

C:\Users\ranch>C:\Users\ranch\Desktop\blender.lnk
GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.00 MiB.
GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.00 MiB.
GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.00 MiB.
found bundled python: C:\Program Files\Blender Foundation\Blender 2.82\2.82\python
Warning: property 'release_confirm' not found in keymap item 'OperatorProperties'
GPUTexture: create : TEXTURE_2D, RGBA8, w : 1515, h : 26, d : 0, comp : 4, size : 0.15 MiB
GPUTexture: texture alloc failed. Likely not enough Video Memory.
Current texture memory usage : 0.15 MiB.
GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF7403E72E3
Module : C:\Program Files\Blender Foundation\Blender 2.82\blender.exe

Ankit (ankitm) added a comment.EditedThu, Mar 26, 10:05 AM

Go to Blender installation directory and you'll find the cmd scripts. Run the blender_debug_log.cmd and upload the two files it mentions.
(also put your comment above in a text file and upload it ) (you can edit comments )
If it crashes with blender_debug_log.cmd script, run blender_debug_gpu_glitchworkaround.cmd and rename and upload the two files it mentions again. Please tell if it crashes now.

Ankit (ankitm) changed the task status from Needs Triage to Needs Information from User.Thu, Mar 26, 10:05 AM

these are the blender_debug_gpu.

and these are the blender_debug_gpu_glitchworkaround.

this is the blender_debug_log.

with all the starts it started and then crashed almost instantly.

this is the cmd running blender.exe from the file.

The driver currently installed is 26.20.100.7263
https://www.dell.com/support/home/in/en/inbsd1/drivers/driversdetails?driverid=654r9
last updated: 13 Dec 2019

You should be using the one by intel, 26.20.100.7985
https://downloadcenter.intel.com/product/98909/Intel-HD-Graphics-630
last updated: 25 march 2020

I'm going to assume this is the same issue as T72098: Crash on startup with 2.82 and Intel HD + Windows since the system specs are similar.

If that's solved, we can re-evaluate to see if there were multiple different issues.

When I downloaded the driver it would not install on my computer and this is the message that I got.

The driver being installed is not validated for this computer please obtain the appropriate driver from the computer manufacturer.

There are ways around that:
https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

I think the chance of that driver update fixing the issue is rather low though, so it's up to you if you think it's worth trying.

ok I did that. now it doesn't even flash on and off. and here is the cmd run log.

and the new blender debug log.