Operating system: Windows 10
Graphics card: intel(R) HD Graphics 630
Broken: (2.80. 2.82)
Blender 2.80 was working and then is just stopped and would not start it would just flash and then turn off so I downloaded 2.82 and it did the same thing and the debug start didn't work ether so I updated my drivers and now the debug start works fine but the normal application does not start. this is what the cmd list says.
gputexture: texture alloc failed. likely not enough video memory.
current texture memory usage : 0.00 mib.*