Select Hierarchy (Child) error, when object is not on view layer #75074
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Reference: blender/blender#75074
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System Information
Operating system: Linux-4.15.0-88-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash:
375c7dc4ca
Short description of error
Select Hierarchy will throw the following error when a child object is not linked to the scene.
Curiously it doesn't seem to happen when the object is unlinked from the Outliner, only when done via python. Updating the depsgraph and/or view layer seems to have no effect either.
Selecting the child via Select Grouped works fine.
video demo
select_hierarchy_child_not_in_view_layer.blend
Exact steps for others to reproduce the error
Added subscriber: @MACHIN3
Added subscribers: @ideasman42, @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
I can confirm.
The operator should check if the child is in the
View Layer
before trying to select.But I haven't found a utility that does this.
Without changing the API, I think the most efficient way to resolve this would be to use a
try: Exception:
The original code was added in
a305a729
So ... @ideasman42?
This is probably not the right place, but I've just noticed that unlinking from the outliner will actually remove the object for good, hence why it doesn't cause the issue with Select Hierarchy.
Is this intended behaviour? Caught me by surprise.
Added subscriber: @Calra
Extra Info: In some odd not all times reproducible case, the child (only when there are 2 children) gets selected but the error still persists.
This issue was referenced by
92c5b12df6
Changed status from 'Confirmed' to: 'Resolved'