Can't get the image sequence to work together with force "Texture" #75198
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Reference: blender/blender#75198
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System Information
Operating system: Windows 10
Graphics card: GTX1070
Blender Version
Broken: 2.83 (sub 11), branch: master, commit date: 2020-03-31 10:18, hash:
b74e388617
Worked: 2.80
Short description of error
...then nothing follows, so all the textures (250 frames in total in the image sequence) will not refresh the force. It only recognize the very first image.
Exact steps for others to reproduce the error
NoImageSequence.zip
paintmap0250.zip
Added subscriber: @BlenderInsight
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
Have you checked auto refresh in image texture node properties?
If auto refresh doesn't help, please upload sample .blend file so we can investigate.
Hi,
Since it was not supported to pack image sequences according to Blender... but the file was so big... I still hope that all the images are there as well. If not, then shout and I'll add them.
What I have done is a paintmap image sequence created by particles and now I would like the emitter to "mirror" the sequence... but as you can see it only uses the first image of the complete image sequence.
NoImageSequence.zip
There aren't any images in your file, but I can insert my own set of images. That is what I did, and it worked right away. Have you checked your images, if they have correct data?
Also please check if clicking on File > Defaults > Load Factory Settings helps.
Perhaps you can send few (~10) images to check with data you use?
Hi,
I have tried all on my machine and it does not work with the .blend I sent to you earlier. Also tried on version v2.83.2.. but exactly the same result. First image gives a push of particles upwards... but it never continues in a circular shape... which would be the result if all 250 images was used.
Here is the total package of images I used for the test.
Hope you find a reason for this not working with me.
paintmap0250.zip
Changed status from 'Needs User Info' to: 'Confirmed'
Added subscriber: @lichtwerk
#65889 (Hair Particles not updating in Viewport when using image sequence textures to drive Hair Size) might be related
Looking into #85139 atm. so it makes sense to check this alongside as well.
This issue was referenced by
3fb5e83867
Changed status from 'Confirmed' to: 'Resolved'